Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
get_native_pointer for everyting, but want to check the performance implications
|
|
|
|
interrupt cycles are calculated. Prevent addition of refresh delays while VDP has the bus.
|
|
|
|
|
|
|
|
|
|
|
|
from config file.
|
|
|
|
"useable" before UI is in place
|
|
|
|
accurate results in my test ROM
|
|
|
|
|
|
if it detects that stdin/out are not terminals
|
|
|
|
inappropriate version number
|
|
|
|
|
|
errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
|
|
|
|
|
|
|
|
|
|
sections may not work reliably. SSF2 now works.
|
|
for supporing Sega mapper in ROM DB
|
|
|
|
|
|
|
|
|
|
valid regions for the ROM.
|
|
|
|
replaced with prefetch based values
|
|
|
|
or VDP/PSG. Small fix to code that tries to get system into a consistent state for a savestate
|
|
games/demos
|
|
|
|
observed. Revert the change to vdp_cycles_to_line because it breaks hints on line 0. H-Int timing is still a little messed up, but the previous change made things worse.
|
|
interrupt timing calculation.
|
|
|
|
|
|
end of frame
|
|
|
|
|
|
map are RAM
|