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path: root/blastem.c
AgeCommit message (Expand)Author
2016-02-25Fix saving of SRAM/EEPROM when switching games in menuMichael Pavone
2016-02-25Fix filename used for SRAM/EEPROM when loading a game from the menuMichael Pavone
2016-02-10Minor adjustment to refresh interval to better match latest measurementsMichael Pavone
2015-12-30Allow DMA from cartridge ROM above the 4MB mark. Should probably use get_nati...Michael Pavone
2015-12-08Allow IO device config to be overriden by ROM DBMichael Pavone
2015-11-17Fix a bad interaction between the implementation of STOP and the way interrup...Michael Pavone
2015-11-16Approximation of refresh wait statesMichael Pavone
2015-11-14Allow menu ROM to be debuggedMichael Pavone
2015-11-13Selecting a second game from the menu now worksMichael Pavone
2015-11-13It is now possible to switch back and forth between the menu ROM and the gameMichael Pavone
2015-11-08Make menu stuff work on Android (theoretically)Michael Pavone
2015-11-08ROM is now run after being selected in menu. Initial path for menu is read fr...Michael Pavone
2015-11-08Initial work for allowing loading a ROM from menuMichael Pavone
2015-11-04Added temporary hack for loading a fixed ROM path so that Android build is "u...Michael Pavone
2015-11-04Default to fullscreen on Android since windowed mode does not make sense thereMichael Pavone
2015-10-31Implement interrupt latency. Fixes Sesame Street: Counting Cafe and gives acc...Michael Pavone
2015-10-31Small tweaks to timing of 68K/Z80 interactions based on latest testsMichael Pavone
2015-10-28Implement TASMichael Pavone
2015-10-19Added a command line option to force BlastEm to not open a new terminal even ...Michael Pavone
2015-07-29Added support for an IO memory map in Z80 coreMichael Pavone
2015-07-27Change version to 0.3.X so intermediate source builds do not get an inappropr...Michael Pavone
2015-07-26Update README, CHANGELOG and version string for 0.3.1Michael Pavone
2015-07-26Fix GDB remote debugging supportMichael Pavone
2015-07-25Use a new fatal_error function instead of calling fprintf and exit for fatal ...Michael Pavone
2015-07-22Fix missing includeMichael Pavone
2015-07-21Prep for 0.3.0 releaseMichael Pavone
2015-07-20Remove extraneous defineMichael Pavone
2015-07-20Support large flat-mapped ROMs like Bad Apple or that Mortal Kombat hackMichael Pavone
2015-07-20Full support for Sega mapper when it comes to data. Code in remapped sections...Michael Pavone
2015-07-19Fix map for NFL Quarterback Club 96. Fix default EEPROM value. Initial work f...Michael Pavone
2015-07-14Broken EEPROM supportMichael Pavone
2015-07-10Initial work on I2C EEPROM implementationMichael Pavone
2015-07-06SRAM detection from ROM header is no working correctly againMichael Pavone
2015-07-05WIP changes to support reading cart memory map from ROM DBMichael Pavone
2015-07-02Allow regions to be set in ROM DB. Prefer default region if it is one of the ...Michael Pavone
2015-07-02Initial work on ROM databaseMichael Pavone
2015-06-25Lame placeholder support for floating bus bits of IO hardware. Needs to be re...Michael Pavone
2015-06-22Minor cleanup in init_run_cpuMichael Pavone
2015-05-25Implement cycles being stolen from 68K when the Z80 accesses the bank area or...Michael Pavone
2015-05-20Better handling of savestate and debug break events with "uncooperative" game...Michael Pavone
2015-05-20Upgrade to SDL 2.0 and drop support for the non-OpenGL render pathMichael Pavone
2015-05-20Update vscroll latch implementation to be more in line with what Eke-Eke has ...Michael Pavone
2015-05-19Small correction to VBLANK flag timing. Fixed some inconsistencies in interru...Michael Pavone
2015-05-11Tiny cleanupMichael Pavone
2015-05-11Sync fixes and logging to fix more sync issuesMichael Pavone
2015-05-05Added config option to allow specifying a max sync cycle smaller than the end...Michael Pavone
2015-05-04Indentation fixupMichael Pavone
2015-04-30Fix missing call to setup_io_devicesMichael Pavone
2015-01-14Removed hardcoded assumptions in M68K core about which parts of the memory ma...Michael Pavone
2015-01-06Move detect_region down so that it once again occurs after load_rom since it ...Michael Pavone