summaryrefslogtreecommitdiff
path: root/blastem.c
AgeCommit message (Expand)Author
2018-03-26There will be no 0.5.2 at this pointMichael Pavone
2018-03-24MergeMichael Pavone
2018-03-24Add support for loading ROMs from zip filesMichael Pavone
2018-03-23Updated fibonacci benchmark code to work with current test harnessMichael Pavone
2017-11-29Added code to persist config back to a fileMichael Pavone
2017-11-26Enable lock-on in Nuklear UIMichael Pavone
2017-11-26Pause game execution when in the new UI pause menuMichael Pavone
2017-11-25Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in...Michael Pavone
2017-11-21Initial work on Nuklear-based UIMichael Pavone
2017-09-06Remove unused define in blastem.cMichael Pavone
2017-09-06Update version number for nightly buildsMichael Pavone
2017-08-30Updated version string for 0.5.1 releaseMichael Pavone
2017-08-23Allow reloading current ROM with a hotkey (default F5) and allow locking on a...Michael Pavone
2017-08-09New savestates are working. New config file option for selecting format state...Michael Pavone
2017-06-30Make drag and drop play nice with the menuMichael Pavone
2017-06-22Load SRAM/EEPROM from lock-on cart directory if the lock-on cart is the one w...Michael Pavone
2017-06-15Allow height to be specified in the config file and properly calculate from t...Michael Pavone
2017-06-14Initial support for drag and drop. Some work needed for proper menu integration.Michael Pavone
2017-06-07Initial work to support parallel NOR flash and the Magistr 16Michael Pavone
2017-06-04Updated version string for 0.5.1 pre-releasesMichael Pavone
2017-06-02Update version number for stable releaseMichael Pavone
2017-04-21Fix a deficiency in the way types were handled in my ternary tree. Fixes in w...Michael Pavone
2017-03-21Make save directory configurable. Satisfies ticket:4Michael Pavone
2017-02-18Fix indentation of -m optionMichael Pavone
2017-01-25Use filename for game title in SMS modeMichael Pavone
2017-01-22Update version number for preview buildMichael Pavone
2017-01-10Restore functionality of the -D flag for GDB remote debuggingMichael Pavone
2017-01-02Detect system type from filename if header based methods fail. Allow overridi...Michael Pavone
2016-12-27Detect failures to initialize a system context and report an error rather tha...Michael Pavone
2016-12-19Restore 68K address logging functionalityMichael Pavone
2016-12-19Mostly working changes to allow support for multiple emulated system types in...Michael Pavone
2016-12-09WIP split of ROM loading/argument parsing from Genesis emulation code. Compil...Michael Pavone
2016-11-05Get Jaguar video interrupt workingMichael Pavone
2016-10-06Add support for specifying a reset handler in the M68K core. Adjust memory ma...Michael Pavone
2016-08-22Cleanup the separation of render backend and VDP code in preparation for havi...Michael Pavone
2016-08-02Updat version number in preparation for upcoming releaseMichael Pavone
2016-05-02Update changelog and version number for 0.4.0 releaseMichael Pavone
2016-05-02Added documentation for lock-on support and a fullscreen config option.Michael Pavone
2016-05-02Very basic support for S&K lock-on. Needs more work for full functionality.Michael Pavone
2016-05-01Fix bug in which save RAM/EEPROM was not persisted correctly if the emulator ...Michael Pavone
2016-05-01Removed assumptions that path separators are Unix style outside of Unix-only ...Michael Pavone
2016-05-01Made low pass filter frequency configurableMichael Pavone
2016-04-30YOUR EMULATOR SUX is dead. Needs logic analyzer testing to check exact delay ...Michael Pavone
2016-04-30Fix 68K interrupt handling some more. Fatal Rewind is working again.Michael Pavone
2016-04-30Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Ove...Michael Pavone
2016-04-24Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/1...Michael Pavone
2016-04-23Disable refresh emulation with some ifdefs for now as it currently is not acc...Michael Pavone
2016-04-23Fixed loading of SMD format ROMsMichael Pavone
2016-04-21Move mouse mode and capture state to emulation context so it persists properl...Michael Pavone
2016-04-17Save State menu option is now fully functional. Load state sort of works, but...Michael Pavone