Age | Commit message (Collapse) | Author |
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or VDP/PSG. Small fix to code that tries to get system into a consistent state for a savestate
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games/demos
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observed. Revert the change to vdp_cycles_to_line because it breaks hints on line 0. H-Int timing is still a little messed up, but the previous change made things worse.
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interrupt timing calculation.
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end of frame
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map are RAM
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won't work before the ROM is loaded
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that is no longer necessary
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print output
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z80_to_x86.c
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messed up Z80 interrupt timing (music in Sonic 2 is too slow for instance), but things are generally working
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taken inappropriately now that the kludge in handle_cycle_limit_int has been removed
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host-cpu specific parts.
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respectively
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refactoring
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host instruction sets with different instruction word sizes. Make x86_68k_options contain a cpu_options so that gen_mem_fun can eventually be shared with the Z80 core.
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doesn't follow conditional branches to lower addresses. This makes it useful for advancing to the end of a loop. Also fixed a bug in next introduced by the refactor.
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