Age | Commit message (Expand) | Author |
---|---|---|
2020-05-08 | Better handling of pad assignment to remotes | Michael Pavone |
2020-05-08 | Fix handling of remote disconnects | Michael Pavone |
2020-05-08 | Fix "full" deflate flush so multiple remotes can successfully join | Michael Pavone |
2020-05-08 | Add an event log soft flush and call it twice per frame in between hard flush... | Michael Pavone |
2020-05-08 | Make netplay remote sync to network rather than audio or video so it doesn't ... | Michael Pavone |
2020-05-02 | Use zlib to compress event log streams | Mike Pavone |
2020-05-02 | Fix some netplay issues | Mike Pavone |
2020-05-01 | Netplay protocol size optimization | Michael Pavone |
2020-05-01 | Fix awful playback latencin in new netplay implementation | Michael Pavone |
2020-04-30 | Get WIP net play code compiling on Windows and cleanup some unistd.h includes | Michael Pavone |
2020-04-29 | Fix short event format decode bug | Michael Pavone |
2020-04-29 | Add missing netplay files and add in support for sending gamepad commands bac... | Michael Pavone |