Age | Commit message (Collapse) | Author |
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This optimization caused a regression in Overdrive 2 due to the impact of Z80 access to the 68K bus
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flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
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remote debugger when stepping past the first two instructions
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anything is mapped there
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Fixes regression in Metal Sonic Rebooted
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implement machine freezes for unmapped areas in the IO region
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provides a perf bump for games that busy wait on the status or HV registers
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reasons, but saving it to disc that way isn't great. Swap before save/after load to fix
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YM2612
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in new Z80 core
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executable
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allocated buffers
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Fixes an issue in which loading a savestate would result in things being unresponsive until emulation cycle caught up to whatever the pre-state load sync cycle was
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constants to minimize latency without leading to dropouts
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IO state on soft reset
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dynamic audio rate control
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--HG--
branch : nuklear_ui
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