Age | Commit message (Collapse) | Author |
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device. Fixes input in Decap Attack and possibly other games with buggy controller code
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cube scene in Overdrive 2
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which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
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for VDP test register support
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not illegal writes =P. Fixes immediate exit in Overdrive II, though other problems remain
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Fantastic Dizzy and Kid Chameleon
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eori sr
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sound after entering pause menu in Pacman 2: The New Adventures
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capture. 512 color screen is a bit messed up but mostly works. Needs investigation
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support. Needed to run a certain software check cartridge that is floating around.
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Moved default_region inside a new "system" parent node in config
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UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
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to the generic backend.c so it can be shared between CPU cores
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useful.
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in main blastem program
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Sonic 2 introduced in 0.4.1
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than before now.
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Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
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