Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-15 | Properly release and reacquire framebuffer pointer when switching contexts. ↵ | Michael Pavone | |
Hopefully fixes the LOCKRECT issue some people are seeing with the SDL 2 fallback renderer | |||
2017-06-07 | Initial work to support parallel NOR flash and the Magistr 16 | Michael Pavone | |
2017-05-28 | Implemented SMS pause button | Michael Pavone | |
2017-05-23 | Go back to resetting the refresh counter after a DMA. Probably not quite ↵ | Michael Pavone | |
correct as it is probably reset on VDP triggered refresh, but this is close enough for now given the general limitations with my refresh code. VDP FIFO Testing seems to be passing 100% reliably again (was occassionally failing still with the last commit) | |||
2017-05-23 | Fixed regression from VDP sync changes. Direct color DMA demos are now ↵ | Michael Pavone | |
achieving stable sync again | |||
2017-05-23 | Attempt at improving refresh emulation | Michael Pavone | |
2017-05-23 | Remove HINT_FUDGE and make a small adjustment to how VDP syncs with rest of ↵ | Michael Pavone | |
system instead. Worse results on CRAM dot issue, but much less of a hack | |||
2017-05-19 | Added some code to try and prevent Z80 accesses and refresh cycles from ↵ | Michael Pavone | |
screwing up interrupt latency more than on hardware | |||
2017-05-08 | Implemented slow rise time of IO pins set as inputs, but not driven by ↵ | Michael Pavone | |
device. Fixes input in Decap Attack and possibly other games with buggy controller code | |||
2017-04-26 | Small tweak to how SAT cache updates are done. Mostly fixes the rotating ↵ | Michael Pavone | |
cube scene in Overdrive 2 | |||
2017-04-21 | Fix a deficiency in the way types were handled in my ternary tree. Fixes in ↵ | Michael Pavone | |
which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in | |||
2017-04-16 | Initial work on handling the 128KB VRAM mode bit and some basic prep work ↵ | Michael Pavone | |
for VDP test register support | |||
2017-04-15 | Fix copy pasta error in handling of Z80 VDP port reads. HV counter reads are ↵ | Michael Pavone | |
not illegal writes =P. Fixes immediate exit in Overdrive II, though other problems remain | |||
2017-03-30 | YM2612 should also be reset on system soft reset | Michael Pavone | |
2017-03-30 | Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in ↵ | Michael Pavone | |
Fantastic Dizzy and Kid Chameleon | |||
2017-03-28 | Fix exit trace mode edge case. Call do_sync if trace mode bit is changed in ↵ | Michael Pavone | |
eori sr | |||
2017-03-28 | Implemented M68K trace mode. Some edge cases/SR update paths still need work | Michael Pavone | |
2017-03-19 | Adjust Z80 interrupt pulse duration to match hardware measurements | Michael Pavone | |
2017-03-19 | Minor fix to hacky refresh emulation code to more closely match my intent | Michael Pavone | |
2017-03-18 | Basic refresh emulation that doesn't break direct color DMA demos. Fixes ↵ | Michael Pavone | |
sound after entering pause menu in Pacman 2: The New Adventures | |||
2017-03-18 | Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer ↵ | Michael Pavone | |
capture. 512 color screen is a bit messed up but mostly works. Needs investigation | |||
2017-02-14 | Add mising include in genesis.c so the Windows build works again | Michael Pavone | |
2017-02-01 | Basic implementation of serial IO registers, but without actual serial IO ↵ | Michael Pavone | |
support. Needed to run a certain software check cartridge that is floating around. | |||
2017-01-27 | Implement soft reset in Genesis mode | Michael Pavone | |
2017-01-26 | Added config file option to specify that RAM should be randomly initialized. ↵ | Michael Pavone | |
Moved default_region inside a new "system" parent node in config | |||
2017-01-22 | Fix missing include that prevented building Windows version | Michael Pavone | |
2017-01-18 | Overscan is now configurable | Michael Pavone | |
2017-01-15 | Don't adjust cycles every frame. Only when we start getting close to ↵ | Michael Pavone | |
UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier. | |||
2017-01-10 | Fix crash regression for games with some kind of mapper functionality | Michael Pavone | |
2016-12-28 | Remove memory map assumptions from Z80 core and move a little bit of logic ↵ | Michael Pavone | |
to the generic backend.c so it can be shared between CPU cores | |||
2016-12-22 | Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be ↵ | Michael Pavone | |
useful. | |||
2016-12-22 | More cleanup in preparation for SMS/Mark III support | Michael Pavone | |
2016-12-19 | Restore 68K address logging functionality | Michael Pavone | |
2016-12-19 | Mostly working changes to allow support for multiple emulated system types ↵ | Michael Pavone | |
in main blastem program | |||
2016-12-14 | Fix Z80 interrupt pulse duration. Fixes inconsistent music playback speed in ↵ | Michael Pavone | |
Sonic 2 introduced in 0.4.1 | |||
2016-12-11 | Fix Z80 RAM mapping after refactor | Michael Pavone | |
2016-12-09 | Fix the previous WIP commit. Quick tests suggests things are no more broken ↵ | Michael Pavone | |
than before now. | |||
2016-12-09 | WIP split of ROM loading/argument parsing from Genesis emulation code. ↵ | Michael Pavone | |
Compiles and doesn't crash, but nothing works. Still a few too many globals as well. |