Age | Commit message (Collapse) | Author |
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executable
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states will be saved in. Mostly complete, needs a little more work before release
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cube scene in Overdrive 2
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mode bit is handled. Allows the vertical border extension trick in Overdrive 2 to work right
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in main blastem program
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Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
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having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
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savestate load. Clear out Z80 native_pc so the Z80 state does not get hosed when loading a savestate while the emulator is already running
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but is mostly broken.
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sections may not work reliably. SSF2 now works.
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z80_to_x86.c
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