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Oxore's fork of "blastem" emulator for ROM hacking (C)
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m68k_core.h
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Author
2016-04-30
Fix 68K interrupt handling some more. Fatal Rewind is working again.
Michael Pavone
2016-04-27
Implemented IR and undefined bits of info word for address error exception fr...
Michael Pavone
2016-04-26
Initial stab at implementing address error exceptions. Need to fill in the va...
Michael Pavone
2016-04-24
Fix interrupt latency from STOP instruction status reg changes. Fix modified ...
Michael Pavone
2016-04-24
Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/1...
Michael Pavone
2015-11-13
Selecting a second game from the menu now works
Michael Pavone
2015-11-13
It is now possible to switch back and forth between the menu ROM and the game
Michael Pavone
2015-11-08
ROM is now run after being selected in menu. Initial path for menu is read fr...
Michael Pavone
2015-11-08
Initial work for allowing loading a ROM from menu
Michael Pavone
2015-10-31
Implement interrupt latency. Fixes Sesame Street: Counting Cafe and gives acc...
Michael Pavone
2015-10-28
Implement TAS
Michael Pavone
2015-07-20
Full support for Sega mapper when it comes to data. Code in remapped sections...
Michael Pavone
2015-05-22
Don't attempt to translate or map code at odd addresses. This fixes a bug tha...
Michael Pavone
2015-01-14
Removed hardcoded assumptions in M68K core about which parts of the memory ma...
Michael Pavone
2015-01-03
All cycle counters are now based off the master clock. This seems to have mes...
Michael Pavone
2015-01-01
Remove some of the hard coded assumptions about the memory map from the CPU c...
Michael Pavone
2014-03-02
Initial stab at separating the generic parts of the 68K core from the host-cp...
Michael Pavone
2014-03-02
Rename x86_68k_options and m68k_to_x86.h to m68k_options and m68k_core.h resp...
Michael Pavone