Age | Commit message (Collapse) | Author |
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register
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frames
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value of IR, undefined bits of last stack frame word and properly deal with address errors that occur during exception processing.
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code patching when non-standard aliases are used. This fixes the demo MDEM's First
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119/122 in VDP FIFO Testing
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lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
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being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
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measurements
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accurate results in my test ROM
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errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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that shows up when playing College Footbal USA 96
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map are RAM
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messed up Z80 interrupt timing (music in Sonic 2 is too slow for instance), but things are generally working
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better abstract over ABI differences between x86 and x86-64
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the C abi of the host system and adapted the code in m68k_core_x86.c to use that instead of doing everything by hand
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cores
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being back to where they were before the big refactor that broke the Z80 core. Some problems remain. Notably the sound driver in Sonic 2 is still quite broken.
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with the rest of abcd and sbcd translation. Fixed some edge cases and undefined flag behavior in the process
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than 1 word
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avoid bug when src is the dst addres reg
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the code gen refactor
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instructions for byte access functions
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