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path: root/m68k_to_x86.h
AgeCommit message (Collapse)Author
2013-04-29Implement retranslating code when written to. Possibly broken, need to fix ↵Mike Pavone
some other bugs before a proper test.
2013-04-25Get Z80 core working for simple programsMike Pavone
2013-04-16Small bit of cleanupMike Pavone
2013-01-26Tweaks to make blastem compatible with m68k-testerMike Pavone
2013-01-20Add support for breaking into the debugger while game is runningMike Pavone
2013-01-17Add instruction address logging to translator and support for reading an ↵Mike Pavone
address log to the disassembler
2013-01-15Implement support for self-modifying codeMike Pavone
2013-01-14Prep work for handling games that modify code in RAMMike Pavone
2013-01-13Fix a bunch of bugs in the CPU core, add a 68K debuggerMike Pavone
2013-01-04Don't use the native call stack for M68K calls by defaultMike Pavone
2012-12-27Initial work on allowing dynamic branches and code in RAM plus a small fix ↵Mike Pavone
to effective address decoding
2012-12-26RTE doesn't crash the emulator anymoreMike Pavone
2012-12-26Initial stab at interrupt support. Make native code offsets bigger so I ↵Mike Pavone
don't have to worry about overflowing the offset. Implement neg and not (untested).
2012-12-21Implement a couple of supervisor instructionsMike Pavone
2012-12-18Get Flavio's color bar demo kind of sort of workingMike Pavone
2012-12-04M68K to x86 translation works for a limited subset of instructions and ↵Mike Pavone
addressing modes
2012-11-27x86 code gen, initial work on translatorMike Pavone