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AgeCommit message (Collapse)Author
2019-04-27Make combo boxes keyboard navigableMichael Pavone
2019-04-25Minor improvements to keyboard navigationMichael Pavone
2019-04-24Allow game save path to be edited from UIMichael Pavone
2019-04-24Allow config file to be saved with executable for "portable" setupsMichael Pavone
2019-04-22Add keyboard navigation to toggle and "property" widgets. Property widgets ↵Michael Pavone
still need some work
2019-04-22Adjust scroll of parent layout object if widget newly selected by keyboard ↵Michael Pavone
is offscreen
2019-04-22Fix mouse selection of files. Keep keynav from selecting a non-existent widgetMichael Pavone
2019-04-19WIP keyboard nav for Nuklear menusMichael Pavone
2019-04-14Get Android build working again and update for SDL 2.0.7 (last version to ↵Michael Pavone
support older versions of Android)
2019-04-07Fix regression in handling of context recreation in Nuklear UIMichael Pavone
2019-04-06Fix windows buildMichael Pavone
2019-04-04Allow Nuklear UI to be used when OpenGL is disabledMichael Pavone
2019-03-30Fix bumper/trigger binding boxes for "normal" style conntrollers. Change ↵Mike Pavone
label of "Back" button to "Save" when there are unsaved changes in controller binding
2019-03-30Update version number for nightly buildsMike Pavone
2019-03-30Fix crash when pressing escape with no ROM loaded. Fix immediate cancel in ↵Mike Pavone
keybinding view when mouse happens to be where the cancel button appears
2019-03-27Update version number, special thanks, CHANGELOG and README in preparation ↵Michael Pavone
for possible 0.6.2 release
2019-03-27Add unit to gain label and change color of checkbox selected state to ↵Michael Pavone
hopefully make it more clear
2019-03-26Fixed contents of left and right shoulder boxes for VARIANT_6B_BUMPER ↵Michael Pavone
controllers
2019-03-26Skip buttons or axes in the mapping UI that have no label for the selected ↵Michael Pavone
controller type
2019-03-26Support controllers that have their dpad mapped to an axisMichael Pavone
2019-03-24Optionally emulate the offset around zero in the imperfect DAC of a discrete ↵Michael Pavone
YM2612
2019-03-23Configurable gain for overall output and individual componentsMichael Pavone
2019-03-20Updated checkbox styleMichael Pavone
2019-03-19Fix off by one in IO device UIMichael Pavone
2019-01-22Added some Makefile options to build a packaging friendly executableMichael Pavone
2019-01-17Hopefully fix Nuklear assert when loading ROM after changing video settings ↵Michael Pavone
that some users are reporting
2019-01-03Updated version number and CHANGELOG for possible 0.6.1 releaseMichael Pavone
2019-01-03Disable most bindings when UI is activeMichael Pavone
2018-12-31Allow skipping buttons/axes in controller SDL2 mapping UIMike Pavone
2018-12-30Fix binding UI for "6 button right" style controllersMike Pavone
2018-12-30Updated special thanksMike Pavone
2018-12-30Updated binding UI to reflect new VDP debug optionsMike Pavone
2018-12-30Added support for GLES in addition to desktop GLMike Pavone
2018-12-15Update binding UI for non-standard controller layoutsMichael Pavone
2018-12-14Added PS4 6-button fighting pad image and cleaned up controller image ↵Michael Pavone
handling code
2018-11-30Added code for actually saving new controller bindings to an appropriate key ↵Michael Pavone
in the config file
2018-10-26Add new view for selecting a new binding for a gamepad buttonMichael Pavone
2018-10-26Show user friendly names for binding options in controller bind configMichael Pavone
2018-10-25Handle looking up dpad config in binding UI. Fix left/right stick config ↵Michael Pavone
display in binding UI
2018-10-24Pull current controller config in binding UI from whatever the actual ↵Michael Pavone
binding code would end up using
2018-08-10Added PS4 controller image. Added code to use PS4 image for Playstation ↵Michael Pavone
controllers
2018-08-02Show current config value for controller butotn and axis mappingsMichael Pavone
2018-07-31Bump up pause between mapping inputsMichael Pavone
2018-07-31Don't redundantly store controller GUID when saving a mapping. Remove ↵Michael Pavone
illegal chars from controller name
2018-07-31Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UIMichael Pavone
2018-07-31SDL2 mapping UI now handles axesMichael Pavone
2018-07-30WIP UI for creating an SDL2 mapping for controllers that don't have oneMichael Pavone
2018-07-27Allow selecting controller type when controllers have an SDL 2 mapping, but ↵Michael Pavone
heuristics fail to idenify details
2018-07-25Made controller binding page more resolution independent. Added binding ↵Michael Pavone
boxes for all buttons/axes
2018-07-22Initial heuristics for detecting controller types and showing different ↵Michael Pavone
labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller