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path: root/render.h
AgeCommit message (Expand)Author
2020-11-09Add a UI button to reset config to defaultsMichael Pavone
2020-05-16Fix libretro targetMichael Pavone
2020-05-08Make netplay remote sync to network rather than audio or video so it doesn't ...Michael Pavone
2020-04-29WIP netplay supportMichael Pavone
2020-04-18WIP new sync mode that runs emulation on audio threadMichael Pavone
2019-09-16Don't render lines that are cropped by overscan. Allows submitting frame earl...Mike Pavone
2019-05-17Split generic part of audio code into a separate file so it can be used in ot...Michael Pavone
2019-04-04Allow Nuklear UI to be used when OpenGL is disabledMichael Pavone
2019-03-26Support controllers that have their dpad mapped to an axisMichael Pavone
2019-03-23Configurable gain for overall output and individual componentsMichael Pavone
2019-03-10Added raw fbdev/evdev/ALSA render backendMichael Pavone
2019-01-20Fixed the most glaring issues in libretro buildMike Pavone
2018-12-18Allow closing VDP debug windows with the close button in the window title barMichael Pavone
2018-11-19Implemented support for toggling off a debug viewMichael Pavone
2018-11-04WIP new VDP plane debug view and support for detached VDP debug views generallyMichael Pavone
2018-08-03Allow a gamepad mapping to apply to all controllers, controllers of a particu...Michael Pavone
2018-04-27Only save config file if something has changed. Re-initialize audio and video...Michael Pavone
2018-03-30More audio refactoring in preparation for allowing proper sync to video with ...Michael Pavone
2018-03-28Small cleanup to audio interface between emulation code and renderer backendMichael Pavone
2018-03-26Allow numpad keys to be mappedMichael Pavone
2017-11-25Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in...Michael Pavone
2017-11-25Avoid burning a huge amount of CPU in the menu when emulation is not running ...Michael Pavone
2017-06-14Fix absolute mouse mode when non-default overscan settings are usedMichael Pavone
2017-06-14Initial support for drag and drop. Some work needed for proper menu integration.Michael Pavone
2017-03-04Implement raw screenshot functionality requested in ticket:10Michael Pavone
2017-01-26Basic support for mapping an analog axis to functionalityMichael Pavone
2017-01-26Allow toggling full screen mode at runtime. Allow resizing the window in wind...Michael Pavone
2017-01-22Initial support for using SDL2 game controller mapping functionalityMichael Pavone
2017-01-18Overscan is now configurableMichael Pavone
2016-12-22Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be ...Michael Pavone
2016-12-09WIP split of ROM loading/argument parsing from Genesis emulation code. Compil...Michael Pavone
2016-11-28Clean up symbol visiblity and delete a ltitle bit of dead codeMichael Pavone
2016-08-22Cleanup the separation of render backend and VDP code in preparation for havi...Michael Pavone
2016-05-16Added support for binding a bunch more "special" keysMichael Pavone
2016-02-23Added reasonable handling of joystick hotplugMichael Pavone
2015-12-15Initial support for relative mouse mode and skeleton of support for capture m...Michael Pavone
2015-12-14Scale mouse data based on window sizeMichael Pavone
2015-11-28Mega mouse support is mostly doneMichael Pavone
2015-11-28Make nexus player remote useable as a controller for games that only require ...Michael Pavone
2015-11-25WIP support for mega mouseMichael Pavone
2015-11-13Selecting a second game from the menu now worksMichael Pavone
2015-11-08ROM is now run after being selected in menu. Initial path for menu is read fr...Michael Pavone
2015-07-25Use a new fatal_error function instead of calling fprintf and exit for fatal ...Michael Pavone
2015-05-28Merge windows branch with latest changesMichael Pavone
2015-05-21Process events while waiting for 68K debugger input. This prevents "not respo...Michael Pavone
2015-05-20Upgrade to SDL 2.0 and drop support for the non-OpenGL render pathMichael Pavone
2014-04-01Initial work on Windows portMichael Pavone
2013-10-31Add support for left and right shift keysMike Pavone
2013-10-26Update opengl branch from default. Fix build breakage unrelated to mergeMike Pavone
2013-09-10Added copyright notice to source files and added GPL license text in COPYINGMike Pavone