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vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
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render_sdl.c
Age
Commit message (
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Author
2016-08-22
Cleanup the separation of render backend and VDP code in preparation for havi...
Michael Pavone
2016-08-09
Fix NOGL compile option
Michael Pavone
2016-08-05
Fix a memory corruption bug from failing to grow the buffer for the window ca...
Michael Pavone
2016-05-15
Complete SDL to Saturn scan code mapping
Michael Pavone
2016-05-11
Initial stab at Saturn keyboard support
Michael Pavone
2016-05-10
Fix bug in 68K movep.l when the destination is a register mapped to a host re...
Michael Pavone
2016-05-01
Set vsync state based on config file rather than just using whatever the syst...
Michael Pavone
2016-05-01
Added a config option that allows turning scanlines on and off
Michael Pavone
2016-02-23
Added reasonable handling of joystick hotplug
Michael Pavone
2015-12-15
Initial support for relative mouse mode and skeleton of support for capture m...
Michael Pavone
2015-12-14
Scale mouse data based on window size
Michael Pavone
2015-11-28
Mega mouse support is mostly done
Michael Pavone
2015-11-28
Dividing by FPS_INTERVAL does not make senese as the division was to convert ...
Michael Pavone
2015-11-28
Don't try setting the window title on Android
Michael Pavone
2015-11-25
WIP support for mega mouse
Michael Pavone
2015-11-13
Selecting a second game from the menu now works
Michael Pavone
2015-11-08
ROM is now run after being selected in menu. Initial path for menu is read fr...
Michael Pavone
2015-07-27
Use binary mode for reading shaders and config files so we actually get the n...
Michael Pavone
2015-07-26
Minor cleanup
Michael Pavone
2015-07-26
Merge
Michael Pavone
2015-07-26
Use SDL2 renderer as a fallback
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2015-07-26
Add pure SDL2 renderer
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2015-07-25
Use a new fatal_error function instead of calling fprintf and exit for fatal ...
Michael Pavone
2015-07-05
WIP changes to support reading cart memory map from ROM DB
Michael Pavone
2015-05-28
Fix crash bug in windows build
Michael Pavone
2015-05-28
Get windows build compiling again post-merge
Michael Pavone
2015-05-20
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Michael Pavone
2015-01-01
Avoid calling atexit(SDL_Quit) until after OpenGL initialization to avoid a s...
Michael Pavone
2014-06-17
Partially working switch to having a vcounter and hslot counter in the contex...
Michael Pavone
2014-01-06
The local clone on my laptop got messed up and some changes had not been push...
Michael Pavone
2013-10-29
Fix allocation and memset size for field buffers when using OpenGL
Mike Pavone
2013-10-29
Preserve aspect ratio unless config file says otherwise
Mike Pavone
2013-10-28
Pull shader file names from config file.
Mike Pavone
2013-10-28
Move shader files to their own directory. Read shaders from /.config/blastem/...
Mike Pavone
2013-10-28
Allow OpenGL support to be disabled at compile time. Move generic utility fun...
Mike Pavone
2013-10-27
Enable fullscreen mode in OpenGL renderer
Mike Pavone
2013-10-27
Support interlace mode with OpenGL backend
Mike Pavone
2013-10-27
Basic OpenGL rendering is working
Mike Pavone
2013-10-26
Update opengl branch from default. Fix build breakage unrelated to merge
Mike Pavone
2013-10-03
Add an FPS counter to the title bar
Mike Pavone
2013-09-10
Added copyright notice to source files and added GPL license text in COPYING
Mike Pavone
2013-07-23
Started work on OpenGL support in new branch
Mike Pavone
2013-07-18
Add config values for audio sample rate and buffer size
Mike Pavone
2013-07-17
Add fullscreen support and add a keybinding for exiting the emulator
Mike Pavone
2013-07-10
Read joystick bindings from config file
Mike Pavone
2013-06-30
Make VDP render in native pixel format of the renderer for a modest performan...
Mike Pavone
2013-06-25
Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone
2013-06-23
Implement basic joystick support
Mike Pavone
2013-06-23
Change buffer size to avoid weird artifacts on some systems
Mike Pavone
2013-06-23
Fix sprite y mask in interlace mode. Fix framebuffer selection when switching...
Mike Pavone
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