index
:
blastem.git
gdb
libretro
vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
render_sdl.c
Age
Commit message (
Collapse
)
Author
2013-04-26
Added key to save Z80 RAM to a file
Mike Pavone
2013-04-22
Add shadow/higlight info to debug renderer
Mike Pavone
2013-04-22
Implemented shadow hilight mode.
Mike Pavone
2013-04-21
Improve color rendering accuracy and optimize SDL renderer a bit
Mike Pavone
2013-01-20
Add support for breaking into the debugger while game is running
Mike Pavone
2012-12-30
Fix 68K->VDP DMA
Mike Pavone
2012-12-20
Gamepad support
Mike Pavone
2012-12-19
Cleanup 68K timing code. Temporarily omment out fFPS counter as it was ↵
Mike Pavone
causing segfaults
2012-12-19
Add FPS counter to console output
Mike Pavone
2012-12-18
Add palette debug to SDL renderer
Mike Pavone
2012-12-18
Get Flavio's color bar demo kind of sort of working
Mike Pavone
2012-12-09
Add debug render mode and fix vertical flip bit for bg tiles
Mike Pavone
2012-12-08
Add support for simple resolution scaling
Mike Pavone
2012-12-08
Fix BG plane B render bug
Mike Pavone
2012-12-08
Mostly broken VDP core and savestate viewer
Mike Pavone