Age | Commit message (Collapse) | Author |
|
Outback Joey
|
|
|
|
graphics
|
|
|
|
RAM at $400000 as a copy protection measure
|
|
|
|
enough to properly support the flash chip in the MegaWiFi cart
|
|
|
|
using that support as it expects the cart area to be writable
|
|
|
|
|
|
|
|
|
|
S&K hacks should now work. Implemented correct behavior from locking on a 4MB cart
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
a 6-button pad
|
|
|
|
with an invalid region header
|
|
doesn't end up running at 50Hz
|
|
emulation, but does not work with the real thing nor does it work with my current 6-butotn pad emulation. Added a ROM DB entry to force a 3-button pad for this game
|
|
not indicate it in the standard header
|
|
(incorrect header) and to support some more unlicensed Chinese games with fixed value registers as documented by Andlabs on the Sega Retro wiki
|
|
a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
|
|
|
|
|
|
an invalid region header and does not like being run at 60Hz
|
|
|
|
and will not work without it
|
|
removed in a previous commit
|
|
header
|
|
|
|
Pac-Man that requires a 3-button controller to work properly
|
|
to work
|
|
|
|
mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
|
|
|
|
|
|
|
|
sections may not work reliably. SSF2 now works.
|
|
for supporing Sega mapper in ROM DB
|
|
without EEPROM support for now
|
|
|