Age | Commit message (Expand) | Author |
---|---|---|
2017-08-24 | Small fix submitted by Anaƫl Seghezzi to his subtle crt shader | Michael Pavone |
2017-07-07 | Fix texture coordinate offsets in default shader so things look right with re... | Michael Pavone |
2017-06-17 | Minor simplification of default fragment shader | Michael Pavone |
2017-06-17 | Force texture y-coordinate to middle of line in default shader. Substantially... | Michael Pavone |
2017-06-17 | Slightly less broken default fragment shader. Looks much better with nearest ... | Michael Pavone |
2017-06-04 | Added a "subtle" CRT shader contributed by Anael Seghezzi | Michael Pavone |
2017-01-18 | Overscan is now configurable | Michael Pavone |
2014-01-06 | The local clone on my laptop got messed up and some changes had not been push... | Michael Pavone |
2013-10-29 | Preserve aspect ratio unless config file says otherwise | Mike Pavone |
2013-10-28 | Move shader files to their own directory. Read shaders from /.config/blastem/... | Mike Pavone |