summaryrefslogtreecommitdiff
path: root/shaders
AgeCommit message (Expand)Author
2020-05-09Allow use of NPOT textures as a config option. Useful for some mobile GPUsMichael Pavone
2019-04-27Added "sharp" shaderMichael Pavone
2018-12-30Added support for GLES in addition to desktop GLMike Pavone
2017-08-24Small fix submitted by Anaƫl Seghezzi to his subtle crt shaderMichael Pavone
2017-07-07Fix texture coordinate offsets in default shader so things look right with re...Michael Pavone
2017-06-17Minor simplification of default fragment shaderMichael Pavone
2017-06-17Force texture y-coordinate to middle of line in default shader. Substantially...Michael Pavone
2017-06-17Slightly less broken default fragment shader. Looks much better with nearest ...Michael Pavone
2017-06-04Added a "subtle" CRT shader contributed by Anael SeghezziMichael Pavone
2017-01-18Overscan is now configurableMichael Pavone
2014-01-06The local clone on my laptop got messed up and some changes had not been push...Michael Pavone
2013-10-29Preserve aspect ratio unless config file says otherwiseMike Pavone
2013-10-28Move shader files to their own directory. Read shaders from /.config/blastem/...Mike Pavone