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vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
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vdp.c
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Commit message (
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Author
2021-02-20
Make KDEBUG functionality play nice with gdb remote debugging
Michael Pavone
2021-02-20
Close VDP debug windows when VDP is freed. Fixes Trac bug 39
Michael Pavone
2020-11-01
Multiplying by zero and shifting by zero are very different. Fixes regression...
Michael Pavone
2020-11-01
Fix a regression in sprite rendering that could cause garbage to be displayed...
Mike Pavone
2020-10-19
Add support for the parts of the KMod debug ports used by SGDK
Mike Pavone
2020-06-28
Enter debugger when a VDP data port read would cause a CPU lockup
Mike Pavone
2020-06-28
Fix regressions from most recent address/cd latch change. Need to do more res...
Mike Pavone
2020-06-18
Fix regressions in Monster World IV and Sonic 3D Blast caused by address latc...
Michael Pavone
2020-05-15
Fix regression in Mode 4 support caused by address/cd latch changes
Michael Pavone
2020-05-08
Add an event log soft flush and call it twice per frame in between hard flush...
Michael Pavone
2020-05-02
Fix some netplay issues
Mike Pavone
2020-05-01
Netplay protocol size optimization
Michael Pavone
2020-04-29
WIP netplay support
Michael Pavone
2020-04-17
Fix regression in Konami games from address/cd latch changes
Mike Pavone
2020-04-16
Admit defeat on the "trying to write CRAM dots while output is null issue" fo...
Mike Pavone
2020-04-13
Don't apply address and cd register changes to the 'live' registers until pen...
Michael Pavone
2020-04-03
Top bits of address register should be cleared on partial command word write....
Michael Pavone
2020-04-01
Fix regression at the very start of The Revenge of Shinobi
Michael Pavone
2020-02-27
Make VDP VSRAM capacity respect model selection
Michael Pavone
2020-02-02
Fix crash in OD2 Titancade scene when border is completely cropped by oversca...
Mike Pavone
2020-01-09
Fix crash in 68K debugger from forced VDP frame update when framebuffer is no...
Michael Pavone
2020-01-06
Fix regression in handling of color index 0 in Mode 4. Support Mode 4 in CRAM...
Michael Pavone
2019-10-09
Wait to reacquire framebuffer so that switching to UI does not require pushin...
Michael Pavone
2019-09-21
Fix regression in H32 from fine scroll optimization
Michael Pavone
2019-09-21
Small optimization to read_map_scroll
Michael Pavone
2019-09-21
Optimized sprite rendering
Michael Pavone
2019-09-21
Calculate fine scroll once per line for a small speedup
Michael Pavone
2019-09-21
Slightly gross fix for edge case introduced in border cropping change
Michael Pavone
2019-09-16
Don't render lines that are cropped by overscan. Allows submitting frame earl...
Mike Pavone
2019-08-20
Small optimization to render_normal and a minor bugfix in left border debug r...
Michael Pavone
2019-08-20
Fix sprite rendering regression introduced by H40 line at a time optimization
Michael Pavone
2019-08-19
Small optimization to render_map in VDP code
Michael Pavone
2019-08-17
Draw entire lines in H40 mode when possible. Still seems to have an edge case...
Michael Pavone
2019-08-02
Fix regression in sprite rendering in H32 mode
Michael Pavone
2019-07-27
Fix debug register output regression in border region
Michael Pavone
2019-06-24
Fix accuracy bugs used by Novedicus to detect BlastEm/Exodus
Michael Pavone
2019-06-20
Rework sprite rendering phase 3 to better match behavior documented by Kabuto...
Michael Pavone
2019-04-09
Get rid of writes to INVALID_LINE in the framebuffer and fix a crash in OD2 f...
Michael Pavone
2019-04-02
Separate compositing from final output. Fixes some minor accuracy issues with...
Michael Pavone
2019-03-14
Handle interlaced mode in fbdev backend
Michael Pavone
2018-12-30
Fix some rendering bugs introduced in previous VDP optimizations
Michael Pavone
2018-12-27
Small optimization to render_map
Michael Pavone
2018-12-27
Optimized render_map_output a bit
Michael Pavone
2018-12-18
Allow closing VDP debug windows with the close button in the window title bar
Michael Pavone
2018-11-20
Populate layer debug buffer during inactive display
Michael Pavone
2018-11-19
Removed old VDP debug functionality
Michael Pavone
2018-11-19
Implemented support for toggling off a debug view
Michael Pavone
2018-11-19
Basic version of layer compositing debug view in a separate window
Michael Pavone
2018-11-16
Small cleanup of vdp_context struct layout and removal of separately allocate...
Michael Pavone
2018-11-15
Implemented left column blank register bit in mode 5
Michael Pavone
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