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vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
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vdp.c
Age
Commit message (
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Author
2013-09-15
Clear the low 2 bits of CD when a register is written to
Mike Pavone
2013-09-15
Don't allow register writes to regs above when in Mode 4
Mike Pavone
2013-09-15
Remove read pending stuff, that had been added in an attempt to fix CRAM/VSRA...
Mike Pavone
2013-09-15
Implement undocumented 8-bit VRAM read
Mike Pavone
2013-09-15
Fix VSRAM reads
Mike Pavone
2013-09-15
Implement FIFO as a ring buffer so the behavior of reads from invalid CRAM an...
Mike Pavone
2013-09-13
Properly delay 68K on VDP reads. Dummy VDP test port implementation. Initial ...
Mike Pavone
2013-09-10
Added copyright notice to source files and added GPL license text in COPYING
Mike Pavone
2013-09-10
Fix timing of backdrop rendering when the display is turned off
Mike Pavone
2013-09-10
Merge
Mike Pavone
2013-09-10
Implement FIFO latency and improve DMA accuracy
Mike Pavone
2013-09-08
Revert change to VBLANK flag timing based on new direct color DMA test
Mike Pavone
2013-09-02
Fix per-column scrolling bug
Mike Pavone
2013-09-02
Adjust VBLANK flag and refresh timing to be in line with logic analyzer and v...
Mike Pavone
2013-09-01
Merge
Mike Pavone
2013-09-01
Fix bug that caused a DMA fill to start after another DMA operation completed...
Mike Pavone
2013-07-26
Added support for saving savestates. Added gst savestate format test harness
Mike Pavone
2013-07-16
Add address/cd registers to VDP debug message
Mike Pavone
2013-07-15
Restore one of the VDP debugging modes
Mike Pavone
2013-07-12
Implement the scroll ring buffer properly without memcpy
Mike Pavone
2013-06-30
Refactor duplicated CRAM writing code and fix a bug in the process
Mike Pavone
2013-06-30
Make VDP render in native pixel format of the renderer for a modest performan...
Mike Pavone
2013-06-29
Add support for loading GST format savestates
Mike Pavone
2013-06-23
Fix window layer in double res interlace mode
Mike Pavone
2013-06-23
Fix sprite y mask in interlace mode. Fix framebuffer selection when switching...
Mike Pavone
2013-06-23
Fix vscroll calculation in double resultion interlace mode
Mike Pavone
2013-06-22
Initial work on interlace
Mike Pavone
2013-05-15
Fix background color regsiter number
Mike Pavone
2013-05-14
Only latch video mode at the very beginning of the frame to avoid problems wi...
Mike Pavone
2013-05-14
Update Z80 vint timing
Mike Pavone
2013-05-14
Update hv counter calculation for clock wonkiness
Mike Pavone
2013-05-14
Fixup VINT cycle and HBLANK flag for the previous timing fixes
Mike Pavone
2013-05-13
Initial stab at implementing funky clock adjustments during HSYNC for H40 mode
Mike Pavone
2013-05-13
Implement first line/last line weirdness in VDP
Mike Pavone
2013-05-13
Fewer magic numbers in the VDP core for the win
Mike Pavone
2013-05-13
Added some basic VDP debugging features to debugger. Fixed DMA enable bug
Mike Pavone
2013-05-11
Properly mask sprite X and Y coordinates
Mike Pavone
2013-05-11
Remove z80_ram reference in SDL renderer to get stateview compiling again. Pr...
Mike Pavone
2013-05-10
Implement hblank flag in status register
Mike Pavone
2013-05-10
Initial stab at horizontal interrupts and improving accuracy of vertical inte...
Mike Pavone
2013-05-06
Make sure all rendering operations mask CRAM with 0xEEE before using it
Mike Pavone
2013-04-22
Less broken implementation of shadow/highlight
Mike Pavone
2013-04-22
Shadow and higlight operators were switched
Mike Pavone
2013-04-22
Implemented shadow hilight mode.
Mike Pavone
2013-01-14
Fixes for direct color dma stuff
Mike Pavone
2013-01-14
Small fix to bg drawing that yields the proper res for direct color DMA
Mike Pavone
2013-01-14
Fix background rendering when display is off and improve refresh cycle emulat...
Mike Pavone
2013-01-08
Fix rendering of sprites at the top edge of screen
Mike Pavone
2013-01-03
Implement MULU/MULS and DIVU/DIVS
Mike Pavone
2013-01-01
Make writes to control and data port block when DMA is in progress
Mike Pavone
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