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path: root/vdp.c
AgeCommit message (Expand)Author
2024-12-08Add CRAM tracing expressionOxore
2021-02-20Make KDEBUG functionality play nice with gdb remote debuggingMichael Pavone
2021-02-20Close VDP debug windows when VDP is freed. Fixes Trac bug 39Michael Pavone
2020-11-01Multiplying by zero and shifting by zero are very different. Fixes regression...Michael Pavone
2020-11-01Fix a regression in sprite rendering that could cause garbage to be displayed...Mike Pavone
2020-10-19Add support for the parts of the KMod debug ports used by SGDKMike Pavone
2020-06-28Enter debugger when a VDP data port read would cause a CPU lockupMike Pavone
2020-06-28Fix regressions from most recent address/cd latch change. Need to do more res...Mike Pavone
2020-06-18Fix regressions in Monster World IV and Sonic 3D Blast caused by address latc...Michael Pavone
2020-05-15Fix regression in Mode 4 support caused by address/cd latch changesMichael Pavone
2020-05-08Add an event log soft flush and call it twice per frame in between hard flush...Michael Pavone
2020-05-02Fix some netplay issuesMike Pavone
2020-05-01Netplay protocol size optimizationMichael Pavone
2020-04-29WIP netplay supportMichael Pavone
2020-04-17Fix regression in Konami games from address/cd latch changesMike Pavone
2020-04-16Admit defeat on the "trying to write CRAM dots while output is null issue" fo...Mike Pavone
2020-04-13Don't apply address and cd register changes to the 'live' registers until pen...Michael Pavone
2020-04-03Top bits of address register should be cleared on partial command word write....Michael Pavone
2020-04-01Fix regression at the very start of The Revenge of ShinobiMichael Pavone
2020-02-27Make VDP VSRAM capacity respect model selectionMichael Pavone
2020-02-02Fix crash in OD2 Titancade scene when border is completely cropped by oversca...Mike Pavone
2020-01-09Fix crash in 68K debugger from forced VDP frame update when framebuffer is no...Michael Pavone
2020-01-06Fix regression in handling of color index 0 in Mode 4. Support Mode 4 in CRAM...Michael Pavone
2019-10-09Wait to reacquire framebuffer so that switching to UI does not require pushin...Michael Pavone
2019-09-21Fix regression in H32 from fine scroll optimizationMichael Pavone
2019-09-21Small optimization to read_map_scrollMichael Pavone
2019-09-21Optimized sprite renderingMichael Pavone
2019-09-21Calculate fine scroll once per line for a small speedupMichael Pavone
2019-09-21Slightly gross fix for edge case introduced in border cropping changeMichael Pavone
2019-09-16Don't render lines that are cropped by overscan. Allows submitting frame earl...Mike Pavone
2019-08-20Small optimization to render_normal and a minor bugfix in left border debug r...Michael Pavone
2019-08-20Fix sprite rendering regression introduced by H40 line at a time optimizationMichael Pavone
2019-08-19Small optimization to render_map in VDP codeMichael Pavone
2019-08-17Draw entire lines in H40 mode when possible. Still seems to have an edge case...Michael Pavone
2019-08-02Fix regression in sprite rendering in H32 modeMichael Pavone
2019-07-27Fix debug register output regression in border regionMichael Pavone
2019-06-24Fix accuracy bugs used by Novedicus to detect BlastEm/ExodusMichael Pavone
2019-06-20Rework sprite rendering phase 3 to better match behavior documented by Kabuto...Michael Pavone
2019-04-09Get rid of writes to INVALID_LINE in the framebuffer and fix a crash in OD2 f...Michael Pavone
2019-04-02Separate compositing from final output. Fixes some minor accuracy issues with...Michael Pavone
2019-03-14Handle interlaced mode in fbdev backendMichael Pavone
2018-12-30Fix some rendering bugs introduced in previous VDP optimizationsMichael Pavone
2018-12-27Small optimization to render_mapMichael Pavone
2018-12-27Optimized render_map_output a bitMichael Pavone
2018-12-18Allow closing VDP debug windows with the close button in the window title barMichael Pavone
2018-11-20Populate layer debug buffer during inactive displayMichael Pavone
2018-11-19Removed old VDP debug functionalityMichael Pavone
2018-11-19Implemented support for toggling off a debug viewMichael Pavone
2018-11-19Basic version of layer compositing debug view in a separate windowMichael Pavone
2018-11-16Small cleanup of vdp_context struct layout and removal of separately allocate...Michael Pavone