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path: root/vdp.c
AgeCommit message (Collapse)Author
2017-01-22Force IPV4 for GDB remote debugging on Windows. Bind to localhost instead of ↵Michael Pavone
unspecified address since listening on external ports probably isn't a good idea in the general case
2017-01-19Fix border rendering at end of line 1FE. vdp_inactive will probably need a ↵Michael Pavone
small fixup for the edge case when we start between when the vcounter is incremented and the line is truly finished.
2017-01-18CRAM contention artifact emulationMichael Pavone
2017-01-17Undo poorly thought out minor optimization that screwed up renderingMichael Pavone
2017-01-17Fix vdp_run_to_vblankMichael Pavone
2017-01-17Disable timing debugMichael Pavone
2017-01-17Fix line advancement in Mode 4 during inactive display. Fix a Mode 4 VInt ↵Michael Pavone
timing discrepency
2017-01-17Fix H40 VInt inconsistencyMichael Pavone
2017-01-16Fix H32 VInt timing inconsistencyMichael Pavone
2017-01-16Fix H32 inconsistencyMichael Pavone
2017-01-16Added synthetic test for tracking down interrupt timing issuesMichael Pavone
2017-01-16Fix some timing inconsistencies in H40 mode. Added some ifdefed timing debug ↵Michael Pavone
code.
2017-01-15Don't adjust cycles every frame. Only when we start getting close to ↵Michael Pavone
UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
2017-01-15Rework how inactive lines are handled. Fix H40 cycle increment in slot 182Michael Pavone
2017-01-15Fix benchmark modeMichael Pavone
2017-01-15Initial work on emulating top and bottom border areaMichael Pavone
2017-01-09Fix disagreement on line change location between vdp_h32_mode4 and ↵Michael Pavone
vdp_run_context that was causing the first line to be garbage in some cases
2017-01-08A bunch of Mode 4 fixesMichael Pavone
2017-01-08Update H32 and Mode 4 mappings based on latest testsMichael Pavone
2017-01-06Fix H40 slot mapping to better match old VRAM bus captures and adjust for ↵Michael Pavone
recent VCounter measurements
2017-01-05Clear sprite overflow flag when control port read. Fix vcounter progression ↵Michael Pavone
in Mode 4
2017-01-05Fix Mode 4 sprite collision flagMichael Pavone
2017-01-05Implemented Mode 4 H conter latchingMichael Pavone
2017-01-05BlastEm now passes all of the tests on the first page of "Megadrive VDP ↵Michael Pavone
Test" in VDPTEST.sms
2017-01-04Fix to pass a couple more tests in VDPTEST.smsMichael Pavone
2017-01-04Fix some issues with VDP interface in Mode 4/PBC modeMichael Pavone
2017-01-04Display both byte and word pending values to better reflect VDP pending ↵Michael Pavone
state in PBC mode
2017-01-04Don't lock up CPU if performing a read with writes configured when in PBC ↵Michael Pavone
mode. Allow access to VDP debug commands from Z80 debugger in PBC mode. Handle Mode 4 in VDP debug print functions
2017-01-02Fix Mode 4 sprite table Y scan to account for VRAM byte swappingMichael Pavone
2017-01-01Fix slot tracking screwupMichael Pavone
2017-01-01Fix horizontal scrolling in Mode 4Michael Pavone
2017-01-01Update Mode 4 rendering to match logic analyzer capturesMichael Pavone
2017-01-01Fix a bug in hslot advancement in Mode 4. Fix some of the "inactive_start" ↵Michael Pavone
calculations that did not take into account Mode 4.
2017-01-01Make Mode 4 sprite rendering a little less brokenMichael Pavone
2017-01-01Fix rendering of BG color index 0 in Mode 4. Only transparent with respect ↵Michael Pavone
to sprites and not the backdrop like in Mode 5
2016-12-27Fix Mode 4 color mappingMichael Pavone
2016-12-27Brighten up Mode 4 colorsMichael Pavone
2016-12-27The function of the HVC Latch enable bit in mode register 1 is different ↵Michael Pavone
when not in mode 5
2016-12-27Fix inactive start line for Mode 4 in vdp_next_hint. Fix an off by one error ↵Michael Pavone
in the range of registers allowed to be written in Mode 4
2016-12-27Implemented Mode 4 sprite list terminationMichael Pavone
2016-12-27Less broken Mode 4 implementationMichael Pavone
2016-12-27Somewhat broken implementation of Mode 4Michael Pavone
2016-12-22Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be ↵Michael Pavone
useful.
2016-12-12Fix field flag handling bug introduced with VDP/render interface cleanupMichael Pavone
2016-12-09WIP split of ROM loading/argument parsing from Genesis emulation code. ↵Michael Pavone
Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
2016-11-28Clean up symbol visiblity and delete a ltitle bit of dead codeMichael Pavone
2016-08-22Cleanup the separation of render backend and VDP code in preparation for ↵Michael Pavone
having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
2016-08-12Removed obsolete TOODMichael Pavone
2016-05-15Fix bug in vflip implementation when in double resolution interlace modeMichael Pavone
2016-05-11Fix implementation of sprite collision flag. Old implementation did not make ↵Michael Pavone
sense.