Age | Commit message (Collapse) | Author |
|
UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
|
|
|
|
|
|
|
|
vdp_run_context that was causing the first line to be garbage in some cases
|
|
|
|
|
|
recent VCounter measurements
|
|
in Mode 4
|
|
|
|
|
|
Test" in VDPTEST.sms
|
|
|
|
|
|
state in PBC mode
|
|
mode. Allow access to VDP debug commands from Z80 debugger in PBC mode. Handle Mode 4 in VDP debug print functions
|
|
|
|
|
|
|
|
|
|
calculations that did not take into account Mode 4.
|
|
|
|
to sprites and not the backdrop like in Mode 5
|
|
|
|
|
|
when not in mode 5
|
|
in the range of registers allowed to be written in Mode 4
|
|
|
|
|
|
|
|
useful.
|
|
|
|
Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
|
|
|
|
having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
|
|
|
|
|
|
sense.
|
|
savestate load. Clear out Z80 native_pc so the Z80 state does not get hosed when loading a savestate while the emulator is already running
|
|
|
|
|
|
for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
|
|
unrelated bug.
|
|
Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.
|
|
writes
|
|
BlastEm now gets a perfect score in VDP FIFO Testing
|
|
|
|
119/122 in VDP FIFO Testing
|
|
Now up to 114 out of 122 passing on VDP FIFO Test ROM
|
|
|