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Oxore's fork of "blastem" emulator for ROM hacking (C)
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vdp.h
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Author
2018-12-27
Optimized render_map_output a bit
Michael Pavone
2018-12-18
Allow closing VDP debug windows with the close button in the window title bar
Michael Pavone
2018-11-19
Removed old VDP debug functionality
Michael Pavone
2018-11-19
Basic version of layer compositing debug view in a separate window
Michael Pavone
2018-11-16
Small cleanup of vdp_context struct layout and removal of separately allocate...
Michael Pavone
2018-11-14
Initial stab at CRAM debug in a detached window
Michael Pavone
2018-11-04
WIP new VDP plane debug view and support for detached VDP debug views generally
Michael Pavone
2018-11-01
Forcefully update the display when entering the 68K debugger so you can see i...
Michael Pavone
2017-08-21
Fix timing of VDP ODD flag toggle
Michael Pavone
2017-08-09
New savestates are working. New config file option for selecting format state...
Michael Pavone
2017-08-06
WIP - New savestate format
Michael Pavone
2017-06-15
Properly release and reacquire framebuffer pointer when switching contexts. H...
Michael Pavone
2017-05-28
Implemented SMS pause button
Michael Pavone
2017-05-23
Remove HINT_FUDGE and make a small adjustment to how VDP syncs with rest of s...
Michael Pavone
2017-05-04
Fix transition from active to inactive display
Michael Pavone
2017-05-03
Implement the effect of VDP test register usage on the top and bottom borders...
Michael Pavone
2017-04-27
Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on ...
Michael Pavone
2017-04-26
Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube...
Michael Pavone
2017-04-21
Fairly major rework of how active/passive is handled along with how the V30 m...
Michael Pavone
2017-04-18
Initial stab at implementing the output disable/layer selection bits of the V...
Michael Pavone
2017-04-16
Initial work on handling the 128KB VRAM mode bit and some basic prep work for...
Michael Pavone
2017-03-06
Initial stab at horizontal border emulation. Only works for H40 and still has...
Michael Pavone
2017-01-15
Initial work on emulating top and bottom border area
Michael Pavone
2017-01-05
Implemented Mode 4 H conter latching
Michael Pavone
2017-01-04
Don't lock up CPU if performing a read with writes configured when in PBC mod...
Michael Pavone
2017-01-01
Update Mode 4 rendering to match logic analyzer captures
Michael Pavone
2016-12-27
Somewhat broken implementation of Mode 4
Michael Pavone
2016-12-22
Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be ...
Michael Pavone
2016-11-28
Clean up symbol visiblity and delete a ltitle bit of dead code
Michael Pavone
2016-08-22
Cleanup the separation of render backend and VDP code in preparation for havi...
Michael Pavone
2016-05-02
Fix GST savestate loading to deal with SAT cache to fix sprite corruption on ...
Michael Pavone
2016-04-30
Implement SAT cache. Causes some graphical corruption in Overdrive due to an ...
Michael Pavone
2016-04-24
Implemented VDP read prefetch and made DMA copy not use the FIFO any more. No...
Michael Pavone
2016-04-12
Remove the int number argument to vdp_int_ack since it is no longer used
Michael Pavone
2016-01-28
Shift slot number to slot behavior mapping by six slots in H40 mode. This mak...
Michael Pavone
2015-11-13
Selecting a second game from the menu now works
Michael Pavone
2015-05-21
Restore the other 2 debug display modes
Michael Pavone
2015-05-19
Small correction to VBLANK flag timing. Fixed some inconsistencies in interru...
Michael Pavone
2015-05-16
First pass at emulating a vscroll latch. Titan's Overdrive demo seems to depe...
Michael Pavone
2015-05-11
Sync fixes and logging to fix more sync issues
Michael Pavone
2015-01-04
Some small synchronization improvements that do not seem to fix anything
Michael Pavone
2014-06-18
Fix most of the breakage caused by the vcounter/hcounter changes
Michael Pavone
2014-06-17
Partially working switch to having a vcounter and hslot counter in the contex...
Michael Pavone
2013-10-07
Initial implementation of sprite overflow and sprite collision status registe...
Mike Pavone
2013-09-17
Implement HV counter latch
Mike Pavone
2013-09-17
Fix DMA fill so that it does not cause observable changes to the FIFO. Get DM...
Mike Pavone
2013-09-15
Implement FIFO as a ring buffer so the behavior of reads from invalid CRAM an...
Mike Pavone
2013-09-13
Properly delay 68K on VDP reads. Dummy VDP test port implementation. Initial ...
Mike Pavone
2013-09-10
Added copyright notice to source files and added GPL license text in COPYING
Mike Pavone
2013-09-10
Implement FIFO latency and improve DMA accuracy
Mike Pavone
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