From 7958037a5b03952b8ff467b0d3d90a32678221ee Mon Sep 17 00:00:00 2001 From: Michael Pavone Date: Thu, 23 Feb 2017 00:08:17 -0800 Subject: WIP update to README for 0.5.0 --- README | 32 +++++++++++++++++++++++++------- 1 file changed, 25 insertions(+), 7 deletions(-) (limited to 'README') diff --git a/README b/README index 5a5eff6..fa1e735 100644 --- a/README +++ b/README @@ -1,4 +1,4 @@ -BlastEm 0.4.1 +BlastEm 0.5.0 ------------- Installation @@ -104,12 +104,30 @@ don't correspond to a normal character, check the list below: search back -The pads subsection is used to map gamepads and joysticks. Analog axes are not -currently supported. An example configuration is provided in default.cfg to map -SDL joystick 0 to the first controller and SDL joystick 1 to the second -controller. The button assignments there work well for a 360 controller (at -least on Linux, it's possible the physical button to button number is different -on other operating systems). +The pads subsection is used to map gamepads and joysticks. Gamepads that are +recognized, can have their buttons and axes mapped with semantic names. +Xbox 360, PS4 and PS3 style names are supported. Unrecognized gamepads can be +mapped using numeric button and axis ids. The following button names are +recognized by BlastEm: + a, cross + b, circle + x, square + y, trinagle + start, options + back, select, share + guide + leftbutton, l1 + rightbutton, r1 + leftstick, l3 + rightstick, r3 +The following axis names are recognized by BlastEm: + leftx + lefty + rightx + righty + lefttrigger, l2 + righttrigger, r2 + The mice subsection is used to map mice to emulated Mega/Sega mice. The default configuration maps both the first and second host mice to the first emulated -- cgit v1.2.3