From 27b829ffc447758832cbd7ab2f9b7e427928d687 Mon Sep 17 00:00:00 2001 From: Michael Pavone Date: Fri, 24 Nov 2017 12:04:02 -0800 Subject: Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI --HG-- branch : nuklear_ui --- blastem.h | 1 - 1 file changed, 1 deletion(-) (limited to 'blastem.h') diff --git a/blastem.h b/blastem.h index 96fd879..b08075d 100644 --- a/blastem.h +++ b/blastem.h @@ -15,7 +15,6 @@ extern system_header *current_system; extern char *save_state_path; extern char *save_filename; extern uint8_t use_native_states; -#define QUICK_SAVE_SLOT 10 void reload_media(void); void lockon_media(char *lock_on_path); -- cgit v1.2.3 From f4767bb05392fa4a04d72969fa35aa91b688c8cb Mon Sep 17 00:00:00 2001 From: Michael Pavone Date: Sat, 25 Nov 2017 20:43:20 -0800 Subject: Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable --HG-- branch : nuklear_ui --- blastem.h | 1 + 1 file changed, 1 insertion(+) (limited to 'blastem.h') diff --git a/blastem.h b/blastem.h index b08075d..00ea7b1 100644 --- a/blastem.h +++ b/blastem.h @@ -17,5 +17,6 @@ extern char *save_filename; extern uint8_t use_native_states; void reload_media(void); void lockon_media(char *lock_on_path); +void init_system_with_media(char *path, system_type force_stype); #endif //BLASTEM_H_ -- cgit v1.2.3