From c51f057715587f133abe9bfb32d6d453a7af698b Mon Sep 17 00:00:00 2001 From: Michael Pavone Date: Tue, 1 Apr 2014 19:43:58 -0700 Subject: Initial work on Windows port --- render.h | 30 ++++++++++++++++-------------- 1 file changed, 16 insertions(+), 14 deletions(-) (limited to 'render.h') diff --git a/render.h b/render.h index ccc556d..982b3a2 100644 --- a/render.h +++ b/render.h @@ -6,6 +6,22 @@ #ifndef RENDER_H_ #define RENDER_H_ +//TODO: Throw an ifdef in here once there's more than one renderer +#include +#define RENDERKEY_UP SDLK_UP +#define RENDERKEY_DOWN SDLK_DOWN +#define RENDERKEY_LEFT SDLK_LEFT +#define RENDERKEY_RIGHT SDLK_RIGHT +#define RENDERKEY_ESC SDLK_ESCAPE +#define RENDERKEY_LSHIFT SDLK_LSHIFT +#define RENDERKEY_RSHIFT SDLK_RSHIFT +#define RENDER_DPAD_UP SDL_HAT_UP +#define RENDER_DPAD_DOWN SDL_HAT_DOWN +#define RENDER_DPAD_LEFT SDL_HAT_LEFT +#define RENDER_DPAD_RIGHT SDL_HAT_RIGHT + +#define MAX_JOYSTICKS 8 + #include "vdp.h" #include "psg.h" #include "ym2612.h" @@ -35,21 +51,7 @@ int render_joystick_num_buttons(int joystick); int render_joystick_num_hats(int joystick); int render_num_joysticks(); -//TODO: Throw an ifdef in here once there's more than one renderer -#include -#define RENDERKEY_UP SDLK_UP -#define RENDERKEY_DOWN SDLK_DOWN -#define RENDERKEY_LEFT SDLK_LEFT -#define RENDERKEY_RIGHT SDLK_RIGHT -#define RENDERKEY_ESC SDLK_ESCAPE -#define RENDERKEY_LSHIFT SDLK_LSHIFT -#define RENDERKEY_RSHIFT SDLK_RSHIFT -#define RENDER_DPAD_UP SDL_HAT_UP -#define RENDER_DPAD_DOWN SDL_HAT_DOWN -#define RENDER_DPAD_LEFT SDL_HAT_LEFT -#define RENDER_DPAD_RIGHT SDL_HAT_RIGHT -#define MAX_JOYSTICKS 8 #endif //RENDER_H_ -- cgit v1.2.3