From 5061934613fc7cd633ef0ab1551f3bec0491227a Mon Sep 17 00:00:00 2001 From: Mike Pavone Date: Wed, 19 Dec 2012 20:53:59 -0800 Subject: Add FPS counter to console output --- render_sdl.c | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'render_sdl.c') diff --git a/render_sdl.c b/render_sdl.c index f91ca29..2c82cd1 100644 --- a/render_sdl.c +++ b/render_sdl.c @@ -162,7 +162,8 @@ void render_wait_quit(vdp_context * context) #define FRAME_DELAY 16 #define MIN_DELAY 10 - +uint32_t frame_counter = 0; +uint32_t start = 0; void wait_render_frame(vdp_context * context) { SDL_Event event; @@ -184,6 +185,7 @@ void wait_render_frame(vdp_context * context) } break; case SDL_QUIT: + puts(""); exit(0); } } @@ -200,6 +202,15 @@ void wait_render_frame(vdp_context * context) } } render_context(context); + frame_counter++; + if ((last_frame - start) > 1000) { + if (start) { + printf("\r%f fps", ((float)frame_counter) / (((float)(last_frame-start)) / 1000.0)); + fflush(stdout); + } + start = last_frame; + frame_counter = 0; + } } -- cgit v1.2.3