From 906de963739ee87c9b63c7d2be7732caab1ae69a Mon Sep 17 00:00:00 2001 From: Michael Pavone Date: Sat, 9 May 2020 21:15:33 -0700 Subject: Allow use of NPOT textures as a config option. Useful for some mobile GPUs --- shaders/default.v.glsl | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'shaders/default.v.glsl') diff --git a/shaders/default.v.glsl b/shaders/default.v.glsl index 82a2439..5609680 100644 --- a/shaders/default.v.glsl +++ b/shaders/default.v.glsl @@ -2,9 +2,10 @@ attribute vec2 pos; varying mediump vec2 texcoord; uniform mediump float width, height; +uniform mediump vec2 texsize; void main() { gl_Position = vec4(pos, 0.0, 1.0); - texcoord = sign(pos) * vec2(width / 1024.0, height / -1024.0) + vec2(width / 1024.0, height / 1024.0); + texcoord = sign(pos) * vec2(0.5 * width / texsize.x, -0.5 * height / texsize.y) + vec2(0.5 * width / texsize.x, 0.5 * height / texsize.y); } -- cgit v1.2.3