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/*
Copyright 2013-2016 Michael Pavone
This file is part of BlastEm.
BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "system.h"
#include "68kinst.h"
#include "m68k_core.h"
#include "z80_to_x86.h"
#include "mem.h"
#include "vdp.h"
#include "render.h"
#include "genesis.h"
#include "gdb_remote.h"
#include "gst.h"
#include "util.h"
#include "romdb.h"
#include "terminal.h"
#include "arena.h"
#include "config.h"
#include "menu.h"
#define BLASTEM_VERSION "0.5.2-pre"
#ifdef __ANDROID__
#define FULLSCREEN_DEFAULT 1
#else
#define FULLSCREEN_DEFAULT 0
#endif
int headless = 0;
int exit_after = 0;
int z80_enabled = 1;
int frame_limit = 0;
uint8_t use_native_states = 1;
tern_node * config;
#ifndef MIN
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#endif
#define SMD_HEADER_SIZE 512
#define SMD_MAGIC1 0x03
#define SMD_MAGIC2 0xAA
#define SMD_MAGIC3 0xBB
#define SMD_BLOCK_SIZE 0x4000
int load_smd_rom(long filesize, FILE * f, void **buffer)
{
uint8_t block[SMD_BLOCK_SIZE];
filesize -= SMD_HEADER_SIZE;
fseek(f, SMD_HEADER_SIZE, SEEK_SET);
uint16_t *dst = *buffer = malloc(nearest_pow2(filesize));
int rom_size = filesize;
while (filesize > 0) {
fread(block, 1, SMD_BLOCK_SIZE, f);
for (uint8_t *low = block, *high = (block+SMD_BLOCK_SIZE/2), *end = block+SMD_BLOCK_SIZE; high < end; high++, low++) {
*(dst++) = *low << 8 | *high;
}
filesize -= SMD_BLOCK_SIZE;
}
return rom_size;
}
uint32_t load_rom(char * filename, void **dst, system_type *stype)
{
uint8_t header[10];
FILE * f = fopen(filename, "rb");
if (!f) {
return 0;
}
if (sizeof(header) != fread(header, 1, sizeof(header), f)) {
fatal_error("Error reading from %s\n", filename);
}
fseek(f, 0, SEEK_END);
long filesize = ftell(f);
fseek(f, 0, SEEK_SET);
if (header[1] == SMD_MAGIC1 && header[8] == SMD_MAGIC2 && header[9] == SMD_MAGIC3) {
int i;
for (i = 3; i < 8; i++) {
if (header[i] != 0) {
break;
}
}
if (i == 8) {
if (header[2]) {
fatal_error("%s is a split SMD ROM which is not currently supported", filename);
}
if (stype) {
*stype = SYSTEM_GENESIS;
}
return load_smd_rom(filesize, f, dst);
}
}
*dst = malloc(nearest_pow2(filesize));
if (filesize != fread(*dst, 1, filesize, f)) {
fatal_error("Error reading from %s\n", filename);
}
fclose(f);
return filesize;
}
int break_on_sync = 0;
char *save_state_path;
char * save_filename;
system_header *current_system;
system_header *menu_system;
system_header *game_system;
void persist_save()
{
if (!game_system) {
return;
}
game_system->persist_save(game_system);
}
char *title;
void update_title(char *rom_name)
{
if (title) {
free(title);
title = NULL;
}
title = alloc_concat(rom_name, " - BlastEm");
render_update_caption(title);
}
static char *get_save_dir(system_media *media)
{
char *savedir_template = tern_find_path(config, "ui\0save_path\0", TVAL_PTR).ptrval;
if (!savedir_template) {
savedir_template = "$USERDATA/blastem/$ROMNAME";
}
tern_node *vars = tern_insert_ptr(NULL, "ROMNAME", media->name);
vars = tern_insert_ptr(vars, "HOME", get_home_dir());
vars = tern_insert_ptr(vars, "EXEDIR", get_exe_dir());
vars = tern_insert_ptr(vars, "USERDATA", (char *)get_userdata_dir());
char *save_dir = replace_vars(savedir_template, vars, 1);
tern_free(vars);
if (!ensure_dir_exists(save_dir)) {
warning("Failed to create save directory %s\n", save_dir);
}
return save_dir;
}
void setup_saves(system_media *media, rom_info *info, system_header *context)
{
static uint8_t persist_save_registered;
char *save_dir = get_save_dir(info->is_save_lock_on ? media->chain : media);
char const *parts[] = {save_dir, PATH_SEP, info->save_type == SAVE_I2C ? "save.eeprom" : info->save_type == SAVE_NOR ? "save.nor" : "save.sram"};
free(save_filename);
save_filename = alloc_concat_m(3, parts);
if (info->is_save_lock_on) {
//initial save dir was calculated based on lock-on cartridge because that's where the save device is
//save directory used for save states should still be located in the normal place
free(save_dir);
save_dir = get_save_dir(media);
}
if (use_native_states || context->type != SYSTEM_GENESIS) {
parts[2] = "quicksave.state";
} else {
parts[2] = "quicksave.gst";
}
free(save_state_path);
save_state_path = alloc_concat_m(3, parts);
context->save_dir = save_dir;
if (info->save_type != SAVE_NONE) {
context->load_save(context);
if (!persist_save_registered) {
atexit(persist_save);
persist_save_registered = 1;
}
}
}
static void on_drag_drop(const char *filename)
{
if (current_system->next_rom) {
free(current_system->next_rom);
}
current_system->next_rom = strdup(filename);
current_system->request_exit(current_system);
if (menu_system && menu_system->type == SYSTEM_GENESIS) {
genesis_context *gen = (genesis_context *)menu_system;
if (gen->extra) {
menu_context *menu = gen->extra;
menu->external_game_load = 1;
} else {
puts("No extra");
}
} else {
puts("no menu");
}
}
static system_media cart, lock_on;
void reload_media(void)
{
if (current_system->next_rom) {
free(current_system->next_rom);
}
char const *parts[] = {
cart.dir, PATH_SEP, cart.name, ".", cart.extension
};
char const **start = parts[0] ? parts : parts + 2;
int num_parts = parts[0] ? 5 : 3;
if (!parts[4]) {
num_parts--;
}
current_system->next_rom = alloc_concat_m(num_parts, start);
current_system->request_exit(current_system);
}
void lockon_media(char *lock_on_path)
{
reload_media();
cart.chain = &lock_on;
free(lock_on.dir);
free(lock_on.name);
free(lock_on.extension);
lock_on.dir = path_dirname(lock_on_path);
lock_on.name = basename_no_extension(lock_on_path);
lock_on.extension = path_extension(lock_on_path);
lock_on.size = load_rom(lock_on_path, &lock_on.buffer, NULL);
}
int main(int argc, char ** argv)
{
set_exe_str(argv[0]);
config = load_config();
int width = -1;
int height = -1;
int debug = 0;
uint32_t opts = 0;
int loaded = 0;
system_type stype = SYSTEM_UNKNOWN, force_stype = SYSTEM_UNKNOWN;
uint8_t force_region = 0;
char * romfname = NULL;
char * statefile = NULL;
debugger_type dtype = DEBUGGER_NATIVE;
uint8_t start_in_debugger = 0;
uint8_t fullscreen = FULLSCREEN_DEFAULT, use_gl = 1;
uint8_t debug_target = 0;
for (int i = 1; i < argc; i++) {
if (argv[i][0] == '-') {
switch(argv[i][1]) {
case 'b':
i++;
if (i >= argc) {
fatal_error("-b must be followed by a frame count\n");
}
headless = 1;
exit_after = atoi(argv[i]);
break;
case 'd':
start_in_debugger = 1;
//allow debugging the menu
if (argv[i][2] == 'm') {
debug_target = 1;
}
break;
case 'D':
gdb_remote_init();
dtype = DEBUGGER_GDB;
start_in_debugger = 1;
break;
case 'f':
fullscreen = !fullscreen;
break;
case 'g':
use_gl = 0;
break;
case 'l':
opts |= OPT_ADDRESS_LOG;
break;
case 'v':
info_message("blastem %s\n", BLASTEM_VERSION);
return 0;
break;
case 'n':
z80_enabled = 0;
break;
case 'r':
i++;
if (i >= argc) {
fatal_error("-r must be followed by region (J, U or E)\n");
}
force_region = translate_region_char(toupper(argv[i][0]));
if (!force_region) {
fatal_error("'%c' is not a valid region character for the -r option\n", argv[i][0]);
}
break;
case 'm':
i++;
if (i >= argc) {
fatal_error("-r must be followed by a machine type (sms, gen or jag)\n");
}
if (!strcmp("sms", argv[i])) {
stype = force_stype = SYSTEM_SMS;
} else if (!strcmp("gen", argv[i])) {
stype = force_stype = SYSTEM_GENESIS;
} else if (!strcmp("jag", argv[i])) {
stype = force_stype = SYSTEM_JAGUAR;
} else {
fatal_error("Unrecognized machine type %s\n", argv[i]);
}
break;
case 's':
i++;
if (i >= argc) {
fatal_error("-s must be followed by a savestate filename\n");
}
statefile = argv[i];
break;
case 't':
force_no_terminal();
break;
case 'y':
opts |= YM_OPT_WAVE_LOG;
break;
case 'o': {
i++;
if (i >= argc) {
fatal_error("-o must be followed by a lock on cartridge filename\n");
}
lock_on.size = load_rom(argv[i], &lock_on.buffer, NULL);
if (!lock_on.size) {
fatal_error("Failed to load lock on cartridge %s\n", argv[i]);
}
lock_on.name = basename_no_extension(argv[i]);
lock_on.extension = path_extension(argv[i]);
cart.chain = &lock_on;
break;
}
case 'h':
info_message(
"Usage: blastem [OPTIONS] ROMFILE [WIDTH] [HEIGHT]\n"
"Options:\n"
" -h Print this help text\n"
" -r (J|U|E) Force region to Japan, US or Europe respectively\n"
" -m MACHINE Force emulated machine type to MACHINE. Valid values are:\n"
" sms - Sega Master System/Mark III\n"
" gen - Sega Genesis/Megadrive\n"
" jag - Atari Jaguar\n"
" -f Toggles fullscreen mode\n"
" -g Disable OpenGL rendering\n"
" -s FILE Load a GST format savestate from FILE\n"
" -o FILE Load FILE as a lock-on cartridge\n"
" -d Enter debugger on startup\n"
" -n Disable Z80\n"
" -v Display version number and exit\n"
" -l Log 68K code addresses (useful for assemblers)\n"
" -y Log individual YM-2612 channels to WAVE files\n"
);
return 0;
default:
fatal_error("Unrecognized switch %s\n", argv[i]);
}
} else if (!loaded) {
if (!(cart.size = load_rom(argv[i], &cart.buffer, stype == SYSTEM_UNKNOWN ? &stype : NULL))) {
fatal_error("Failed to open %s for reading\n", argv[i]);
}
cart.dir = path_dirname(argv[i]);
cart.name = basename_no_extension(argv[i]);
cart.extension = path_extension(argv[i]);
romfname = argv[i];
loaded = 1;
} else if (width < 0) {
width = atoi(argv[i]);
} else if (height < 0) {
height = atoi(argv[i]);
}
}
uint8_t menu = !loaded;
if (!loaded) {
//load menu
romfname = tern_find_path(config, "ui\0rom\0", TVAL_PTR).ptrval;
if (!romfname) {
romfname = "menu.bin";
}
if (is_absolute_path(romfname)) {
if (!(cart.size = load_rom(romfname, &cart.buffer, &stype))) {
fatal_error("Failed to open UI ROM %s for reading", romfname);
}
} else {
cart.buffer = (uint16_t *)read_bundled_file(romfname, &cart.size);
if (!cart.buffer) {
fatal_error("Failed to open UI ROM %s for reading", romfname);
}
uint32_t rom_size = nearest_pow2(cart.size);
if (rom_size > cart.size) {
cart.buffer = realloc(cart.buffer, rom_size);
cart.size = rom_size;
}
}
//force system detection, value on command line is only for games not the menu
stype = detect_system_type(&cart);
cart.dir = path_dirname(romfname);
cart.name = basename_no_extension(romfname);
cart.extension = path_extension(romfname);
loaded = 1;
}
int def_width = 0, def_height = 0;
char *config_width = tern_find_path(config, "video\0width\0", TVAL_PTR).ptrval;
if (config_width) {
def_width = atoi(config_width);
}
if (!def_width) {
def_width = 640;
}
char *config_height = tern_find_path(config, "video\0height\0", TVAL_PTR).ptrval;
if (config_height) {
def_height = atoi(config_height);
}
if (!def_height) {
def_height = -1;
}
width = width < 1 ? def_width : width;
height = height < 1 ? def_height : height;
char *config_fullscreen = tern_find_path(config, "video\0fullscreen\0", TVAL_PTR).ptrval;
if (config_fullscreen && !strcmp("on", config_fullscreen)) {
fullscreen = !fullscreen;
}
if (!headless) {
render_init(width, height, "BlastEm", fullscreen);
render_set_drag_drop_handler(on_drag_drop);
}
if (stype == SYSTEM_UNKNOWN) {
stype = detect_system_type(&cart);
}
if (stype == SYSTEM_UNKNOWN) {
fatal_error("Failed to detect system type for %s\n", romfname);
}
rom_info info;
current_system = alloc_config_system(stype, &cart, menu ? 0 : opts, force_region, &info);
if (!current_system) {
fatal_error("Failed to configure emulated machine for %s\n", romfname);
}
char *state_format = tern_find_path(config, "ui\0state_format\0", TVAL_PTR).ptrval;
if (state_format && !strcmp(state_format, "gst")) {
use_native_states = 0;
} else if (state_format && strcmp(state_format, "native")) {
warning("%s is not a valid value for the ui.state_format setting. Valid values are gst and native\n", state_format);
}
setup_saves(&cart, &info, current_system);
update_title(info.name);
if (menu) {
menu_system = current_system;
} else {
game_system = current_system;
}
current_system->debugger_type = dtype;
current_system->enter_debugger = start_in_debugger && menu == debug_target;
current_system->start_context(current_system, menu ? NULL : statefile);
for(;;)
{
if (current_system->should_exit) {
break;
}
if (current_system->next_rom) {
char *next_rom = current_system->next_rom;
current_system->next_rom = NULL;
if (game_system) {
game_system->persist_save(game_system);
//swap to game context arena and mark all allocated pages in it free
if (menu) {
current_system->arena = set_current_arena(game_system->arena);
}
mark_all_free();
game_system->free_context(game_system);
} else {
//start a new arena and save old one in suspended genesis context
current_system->arena = start_new_arena();
}
if (!(cart.size = load_rom(next_rom, &cart.buffer, &stype))) {
fatal_error("Failed to open %s for reading\n", next_rom);
}
free(cart.dir);
free(cart.name);
free(cart.extension);
cart.dir = path_dirname(next_rom);
cart.name = basename_no_extension(next_rom);
cart.extension = path_extension(next_rom);
stype = force_stype;
if (stype == SYSTEM_UNKNOWN) {
stype = detect_system_type(&cart);
}
if (stype == SYSTEM_UNKNOWN) {
fatal_error("Failed to detect system type for %s\n", next_rom);
}
//allocate new system context
game_system = alloc_config_system(stype, &cart, opts,force_region, &info);
if (!game_system) {
fatal_error("Failed to configure emulated machine for %s\n", next_rom);
}
if (menu_system) {
menu_system->next_context = game_system;
}
game_system->next_context = menu_system;
setup_saves(&cart, &info, game_system);
update_title(info.name);
free(next_rom);
menu = 0;
current_system = game_system;
current_system->debugger_type = dtype;
current_system->enter_debugger = start_in_debugger && menu == debug_target;
current_system->start_context(current_system, statefile);
} else if (menu && game_system) {
current_system->arena = set_current_arena(game_system->arena);
current_system = game_system;
menu = 0;
current_system->resume_context(current_system);
} else if (!menu && menu_system) {
current_system->arena = set_current_arena(menu_system->arena);
current_system = menu_system;
menu = 1;
current_system->resume_context(current_system);
} else {
break;
}
}
return 0;
}
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