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#ifndef BLASTEM_H_
#define BLASTEM_H_
#include "tern.h"
#include "system.h"
extern int headless;
extern int exit_after;
extern int z80_enabled;
extern int frame_limit;
extern tern_node * config;
extern system_header *current_system;
extern char *save_state_path;
extern char *save_filename;
extern uint8_t use_native_states;
#define QUICK_SAVE_SLOT 10
#endif //BLASTEM_H_
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