blob: be0bfa3af4ef303246b415390cf31fd666337af2 (
plain)
1
2
3
4
5
6
7
|
#ifndef MULTI_GAME_H_
#define MULTI_GAME_H_
void *write_multi_game_b(uint32_t address, void *context, uint8_t value);
void *write_multi_game_w(uint32_t address, void *context, uint16_t value);
#endif //MULTI_GAME_H_
|