1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
|
/*
Copyright 2013 Michael Pavone
This file is part of BlastEm.
BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#include "psg.h"
#include "render.h"
#include "blastem.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
void psg_init(psg_context * context, uint32_t sample_rate, uint32_t master_clock, uint32_t clock_div, uint32_t samples_frame)
{
memset(context, 0, sizeof(*context));
context->audio_buffer = malloc(sizeof(*context->audio_buffer) * samples_frame);
context->back_buffer = malloc(sizeof(*context->audio_buffer) * samples_frame);
context->clock_inc = clock_div;
context->sample_rate = sample_rate;
context->samples_frame = samples_frame;
psg_adjust_master_clock(context, master_clock);
for (int i = 0; i < 4; i++) {
context->volume[i] = 0xF;
}
}
#define BUFFER_INC_RES 1000000000UL
void psg_adjust_master_clock(psg_context * context, uint32_t master_clock)
{
uint64_t old_inc = context->buffer_inc;
context->buffer_inc = ((BUFFER_INC_RES * (uint64_t)context->sample_rate) / (uint64_t)master_clock) * (uint64_t)context->clock_inc;
}
void psg_write(psg_context * context, uint8_t value)
{
if (value & 0x80) {
context->latch = value & 0x70;
uint8_t channel = value >> 5 & 0x3;
if (value & 0x10) {
context->volume[channel] = value & 0xF;
} else {
if (channel == 3) {
switch(value & 0x3)
{
case 0:
case 1:
case 2:
context->counter_load[3] = 0x10 << (value & 0x3);
context->noise_use_tone = 0;
break;
default:
context->counter_load[3] = context->counter_load[2];
context->noise_use_tone = 1;
}
context->noise_type = value & 0x4;
context->lsfr = 0x8000;
} else {
context->counter_load[channel] = (context->counter_load[channel] & 0x3F0) | (value & 0xF);
if (channel == 2 && context->noise_use_tone) {
context->counter_load[3] = context->counter_load[2];
}
}
}
} else {
if (!(context->latch & 0x10)) {
uint8_t channel = context->latch >> 5 & 0x3;
if (channel != 3) {
context->counter_load[channel] = (value << 4 & 0x3F0) | (context->counter_load[channel] & 0xF);
if (channel == 2 && context->noise_use_tone) {
context->counter_load[3] = context->counter_load[2];
}
}
}
}
}
#define PSG_VOL_DIV 14
//table shamelessly swiped from PSG doc from smspower.org
int16_t volume_table[16] = {
32767/PSG_VOL_DIV, 26028/PSG_VOL_DIV, 20675/PSG_VOL_DIV, 16422/PSG_VOL_DIV, 13045/PSG_VOL_DIV, 10362/PSG_VOL_DIV,
8231/PSG_VOL_DIV, 6568/PSG_VOL_DIV, 5193/PSG_VOL_DIV, 4125/PSG_VOL_DIV, 3277/PSG_VOL_DIV, 2603/PSG_VOL_DIV,
2067/PSG_VOL_DIV, 1642/PSG_VOL_DIV, 1304/PSG_VOL_DIV, 0
};
void psg_run(psg_context * context, uint32_t cycles)
{
while (context->cycles < cycles) {
for (int i = 0; i < 4; i++) {
if (context->counters[i]) {
context->counters[i] -= 1;
}
if (!context->counters[i]) {
context->counters[i] = context->counter_load[i];
context->output_state[i] = !context->output_state[i];
if (i == 3 && context->output_state[i]) {
context->noise_out = context->lsfr & 1;
context->lsfr = (context->lsfr >> 1) | (context->lsfr << 15);
if (context->noise_type) {
//white noise
if (context->lsfr & 0x40) {
context->lsfr ^= 0x8000;
}
}
}
}
}
for (int i = 0; i < 3; i++) {
if (context->output_state[i]) {
context->accum += volume_table[context->volume[i]];
}
}
if (context->noise_out) {
context->accum += volume_table[context->volume[3]];
}
context->sample_count++;
context->buffer_fraction += context->buffer_inc;
if (context->buffer_fraction >= BUFFER_INC_RES) {
context->buffer_fraction -= BUFFER_INC_RES;
context->audio_buffer[context->buffer_pos++] = context->accum / context->sample_count;
context->accum = context->sample_count = 0;
if (context->buffer_pos == context->samples_frame) {
if (!headless) {
render_wait_psg(context);
}
}
}
context->cycles += context->clock_inc;
}
}
|