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SEGA Mega Drive/Genesis emulator for reverse engineering games (C++)
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Author
2022-10-02
Impl setting registers via GDB
Oxore
2022-10-01
Add more VDP tracing, add VRAM, CRAM, VSRAM and status
Oxore
2022-09-30
Begin implementing VDP
Oxore
2022-09-29
Rename IO2 to VDP, enable VDP rw trace
Oxore
2022-09-29
Disable GDB Remote trace
Oxore
2022-09-29
Remove no more needed dead code
Oxore
2022-09-26
Use correct bitness for 32-bit write
Oxore
2022-09-26
Fix watchpoints, add PC backtrace
Oxore
2022-09-25
Disable NoAck mode when connection closed
Oxore
2022-09-25
Remove outdated TODO
Oxore
2022-09-25
Get project a name, declare goals
Oxore
2022-09-25
Break execution on bus fault, support GDB NoAck mode
Oxore
2022-09-25
Add Z80 BUSREQ and sound RAM
Oxore
2022-09-25
Tidy some scopes, add some consts
Oxore
2022-09-25
Impl access watchpoint
Oxore
2022-09-25
Impl read and write watchpoints
Oxore
2022-09-25
Use switch-case for handling GDB commands
Oxore
2022-09-25
Impl monitor reset and reset halt commands
Oxore
2022-09-23
Disable excess verbosity in m68kmake
Oxore
2022-09-07
Hacky breakpoint before instruction executes
Oxore
2022-09-03
Impl breakpoints (pretty much draft)
Oxore
Breakpoints work somehow, but overstep 1 instruction. Needs to be fixed.
2022-09-03
Impl writing memory via GDB
Oxore
2022-09-03
Begin implementing breakpoints support
Oxore
2022-08-30
Implement GDB's execution continue and interrupt
Oxore
2022-08-30
Impl emulator stepping with GDB
Oxore
2022-08-30
Convince GDB that it is connected
Oxore
2022-08-27
Introduce sophisticated parsing in GDBRemote
Oxore
2022-08-27
Add initial gdbremote implementation
Oxore
2022-08-27
Move to C++ completely
Oxore
2022-08-26
Add README.md and licensing information
Oxore
2022-08-26
Split bus functionality
Oxore
2022-08-26
Get rid of macros
Oxore
2022-08-25
Initial commit
Oxore