index
:
gut.git
master
SEGA Mega Drive/Genesis emulator for reverse engineering games (C++)
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2022-09-25
Add Z80 BUSREQ and sound RAM
Oxore
2022-09-25
Tidy some scopes, add some consts
Oxore
2022-09-25
Impl access watchpoint
Oxore
2022-09-25
Impl read and write watchpoints
Oxore
2022-09-25
Use switch-case for handling GDB commands
Oxore
2022-09-25
Impl monitor reset and reset halt commands
Oxore
2022-09-23
Disable excess verbosity in m68kmake
Oxore
2022-09-07
Hacky breakpoint before instruction executes
Oxore
2022-09-03
Impl breakpoints (pretty much draft)
Oxore
Breakpoints work somehow, but overstep 1 instruction. Needs to be fixed.
2022-09-03
Impl writing memory via GDB
Oxore
2022-09-03
Begin implementing breakpoints support
Oxore
2022-08-30
Implement GDB's execution continue and interrupt
Oxore
2022-08-30
Impl emulator stepping with GDB
Oxore
2022-08-30
Convince GDB that it is connected
Oxore
2022-08-27
Introduce sophisticated parsing in GDBRemote
Oxore
2022-08-27
Add initial gdbremote implementation
Oxore
2022-08-27
Move to C++ completely
Oxore
2022-08-26
Add README.md and licensing information
Oxore
2022-08-26
Split bus functionality
Oxore
2022-08-26
Get rid of macros
Oxore
2022-08-25
Initial commit
Oxore
[prev]