diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/common.h | 1 | ||||
| -rw-r--r-- | include/functions.h | 1 | ||||
| -rw-r--r-- | include/tet_conf.h | 20 | 
3 files changed, 21 insertions, 1 deletions
diff --git a/include/common.h b/include/common.h index 9e1a847..773cb3f 100644 --- a/include/common.h +++ b/include/common.h @@ -50,6 +50,7 @@ typedef struct Game {      int isStarted;      int scoreCurrent;      int level; +    int moveLatency;      int lines;  } Game; diff --git a/include/functions.h b/include/functions.h index b307a31..f47f816 100644 --- a/include/functions.h +++ b/include/functions.h @@ -12,6 +12,7 @@ void resetActiveShape(Shape *active);  void putShape();  int outOfFieldCheck(Field *fld, Shape *active);  void checkLevelUp(Game *game); +int getMoveLatencyOfLevel(int level);  int cellCollisionCheckHere(Field *fld, Shape *active);  int cellCollisionCheck(int dir);  int wallCollisionCheck(); diff --git a/include/tet_conf.h b/include/tet_conf.h index 55a4011..44da289 100644 --- a/include/tet_conf.h +++ b/include/tet_conf.h @@ -14,8 +14,26 @@  #define moveRepeatLatency2  30000 // microseconds, for Left, Right and Down                    // arrows, the rest repeat move when long push  #define basicLatency 500000 +#define L00LATENCY 800000 +#define L01LATENCY 716667 +#define L02LATENCY 633334 +#define L03LATENCY 550000 +#define L04LATENCY 466667 +#define L05LATENCY 383334 +#define L06LATENCY 300000 +#define L07LATENCY 216667 +#define L08LATENCY 133334 +#define L09LATENCY 100000 +#define L10LATENCY  83334 +#define L13LATENCY  66667 +#define L16LATENCY  50000 +#define L19LATENCY  33334 +#define L29LATENCY  16667  #define PUT_LATENCY 300000 -#define RM_LINE_SCORE 100 +#define RM_1LINES_SCORE 40 +#define RM_2LINES_SCORE 100 +#define RM_3LINES_SCORE 300 +#define RM_4LINES_SCORE 1200  #define LEVELUP_LINES 10  | 
