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path: root/include/tet_conf.h
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2018-07-03Refactor field, refactor next shape drawingOxore
Refactor field functions names. Transfer next shape drawing to painter. Introduce idlist struct with foreach function. Refactor config. Introduce color map array instead of "switch case" statement bloating while coloring rectangles. Decouple field and shape structs from SFML sfVector2 structs by introducing own vector2i and vector2ui structs. Also remove sfRectangleShape members form field an shape structs.
2018-07-02Introduce draw manager, refactor mainOxore
Move timers to struct game. Partially move field painting to draw manager.
2017-12-09Implement NES Tetris scoring systemOxore
2017-12-09Level up condition removed lines countOxore
2017-12-03Change color scheme; add screenshotsOxore
2017-12-02Add PUT_LATENCY threshold and some fixesOxore
2017-12-01More structure wrapping, more refactoringOxore
2017-12-01Wrap global variables into structuresOxore
2017-11-30Move includes to root dirOxore