From 80ff7b315a6b5a9f9c62de5c6b03f52ddf099837 Mon Sep 17 00:00:00 2001 From: Oxore Date: Thu, 6 Dec 2018 05:24:30 +0300 Subject: Add simple documentation in comments, refactor. Change all `unsigned int` and `unsigned long` types to `size_t`. Fix names alignment in headers. Add documentation and simple description: Painter - painter.h Main - tetris.c Unicode - unicode.h IDList - idlist.h Engine - engine.c Minor changes: tetris.c - fix indentation and code blocks separation with newlines, remove unused includes. idlist.h - fix structure field name alignment. field.h, engine.c - define aliases for ghost and active shapes indexes in the field. engine.c - rename menuTick to snake case, fix curly braces style of functions. Makefile - switch SFML deprecated warnings off. --- include/common.h | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'include/common.h') diff --git a/include/common.h b/include/common.h index 3273c66..76293c5 100644 --- a/include/common.h +++ b/include/common.h @@ -1,14 +1,14 @@ struct game { - unsigned int level; - int started; - int paused; - int scoreCurrent; - int moveLatency; - int lines; - sfClock *gameTick; - sfClock *putTick; - sfClock *mTick; - sfClock *repPushDown; // repeat latency when hold Down arrow - sfClock *repKeyLeft; // repeat latency when hold Left arrow - sfClock *repKeyRight; // repeat latency when hold Right arrow + size_t level; + int started; + int paused; + int scoreCurrent; + int moveLatency; + int lines; + sfClock *gameTick; + sfClock *putTick; + sfClock *mTick; + sfClock *repPushDown; // repeat latency when hold Down arrow + sfClock *repKeyLeft; // repeat latency when hold Left arrow + sfClock *repKeyRight; // repeat latency when hold Right arrow }; -- cgit v1.2.3