From 21a0a44853451f3d791bafc80c01deab0ff4c79e Mon Sep 17 00:00:00 2001 From: Oxore Date: Mon, 2 Jul 2018 23:11:26 +0300 Subject: Introduce draw manager, refactor main Move timers to struct game. Partially move field painting to draw manager. --- include/engine.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/engine.h') diff --git a/include/engine.h b/include/engine.h index 7a4ce32..2dd7e9f 100644 --- a/include/engine.h +++ b/include/engine.h @@ -10,6 +10,6 @@ void tTick(); void checkLevelUp(struct game *game); int getMoveLatencyOfLevel(int level); void valueAfterTextDisplay(int value, List *texts, char *type); -void drawFld(sfRenderWindow *window); +void drawFld(sfRenderWindow *window, struct field *fld); void gameover(struct game *game); void drawNextShape(sfRenderWindow *window); -- cgit v1.2.3