From bf0e5690a31d4c3cecd2ba512729a0b73989bbda Mon Sep 17 00:00:00 2001 From: Oxore Date: Mon, 25 Jun 2018 15:50:58 +0300 Subject: Major refactoring Fix memleak in KeyMap, fix memleak caused by loading a yaml file in main.c. Change Copyright information. Rename functions.c and .h to engine.c and .h. Take field and shape related functions to separate file (still not all of them) and refactor them a lot. Refactor collision detection. Add more warnings. Add sanitizer option commented out. --- include/engine.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 include/engine.h (limited to 'include/engine.h') diff --git a/include/engine.h b/include/engine.h new file mode 100644 index 0000000..655eb01 --- /dev/null +++ b/include/engine.h @@ -0,0 +1,19 @@ +#define RIGHT 1 +#define DOWN 2 +#define UP 4 +#define LEFT 8 +#define RIGHTHOLD 16 +#define LEFTHOLD 128 + +void tKeyCtrl(); +void tTick(); +void checkLevelUp(struct game *game); +int getMoveLatencyOfLevel(int level); +int rmLines(); +void valueAfterTextDisplay(int value, List *texts, char *type); +void colorizeActive(); +void drawFld(sfRenderWindow *window); +void gameover(struct game *game); +void genNextShape(); +void drawNextShape(); +void freeFld(); -- cgit v1.2.3