From 5202d2cc145460e1526dadc463ec4a890e0da84d Mon Sep 17 00:00:00 2001 From: Oxore Date: Fri, 1 Dec 2017 08:15:19 +0300 Subject: Implement levels! :star2: And refactoring a bit --- include/functions.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'include') diff --git a/include/functions.h b/include/functions.h index 0ed6f1d..01d13e8 100644 --- a/include/functions.h +++ b/include/functions.h @@ -7,6 +7,7 @@ void initFld(); void tTick(); void resetActiveShape(); void putShape(); +void checkLevelUp(Game *game); int cellCollisionCheck(int dir); int wallCollisionCheck(); int cellRotCollisionCheck(); @@ -16,6 +17,7 @@ void rotateRight(); void rotateShape(); int linesRmScore(); void scoreDisplay(int s, Text *textScore); +void levelDisplay(int s, Text *textLevel); void colorizeFld(); void colorizeActive(); void drawFld(sfRenderWindow *window); -- cgit v1.2.3