From 5a8b79c468578cd5226d8a543324835ca6978103 Mon Sep 17 00:00:00 2001 From: oxore Date: Sun, 4 Sep 2016 00:30:10 +0700 Subject: removed old files --- main.c | 113 ----------------------------------------------------------------- 1 file changed, 113 deletions(-) delete mode 100644 main.c (limited to 'main.c') diff --git a/main.c b/main.c deleted file mode 100644 index fe61c38..0000000 --- a/main.c +++ /dev/null @@ -1,113 +0,0 @@ -#include "common.h" - -/* --- Variables --- */ -int gameIsStarted = 0; -sfVideoMode mode = {450, 520, 32}; -sfRenderWindow* window; -sfEvent event; -sfText* textScore; -sfFont* font; -char *scoreDisp; - -sfRectangleShape* field[20][10]; // Array of field rectangles -sfVector2f field_rPos[20][10]; // Array of absolute coordinates of field rectangles - -int field_rOutThick = 1; // Field rectangles outline thickness -sfVector2f field_rSize; // Field rectangles size variable x/y -sfVector2i offsetActiveShape; // Offset active shape relative to field -sfVector2i fieldSize, fieldPos; -sfVector2f textScore_pos; - -short arrKeys = 0b00000000; // Arrow keys states byte container - -int lvlLatency = 500000; -int scoreCurrent = 0; -/* --- Variables End --- */ - -int main() -{ - - initAll(); - - /* Create main window */ - window = sfRenderWindow_create(mode, windowName_conf, sfResize | sfClose, NULL); - if (!window) - return EXIT_FAILURE; - - /* Start the game loop */ - while (sfRenderWindow_isOpen(window)) - { - /* Process events */ - while (sfRenderWindow_pollEvent(window, &event)) - { - /* Close window : exit */ - if (event.type == sfEvtClosed) - sfRenderWindow_close(window); - } - /* Clear the screen */ - sfRenderWindow_clear(window, sfBlack); - - if (gameIsStarted == 1) { - tTick(); - tKeyCtrl(); - scoreDisplay(); - - /* Colorize active cells of field */ - for(int j=0;j<20;j++){ - for(int i=0;i<10;i++){ - sfRectangleShape_setFillColor(field[j][i], field_rAttr[j][i].fColor); - sfRectangleShape_setOutlineColor(field[j][i], field_rAttr[j][i].oColor); - } - } - - - /* Colorize active cells of active shape (overlay only active cells above background of field) */ - for(int j=0;j<4;j++){ - for(int i=0;i<4;i++){ - if (activeShape[j][i].a != 0){ - sfRectangleShape_setFillColor(field[j+offsetActiveShape.y][i+offsetActiveShape.x], activeShape[j][i].fColor); - sfRectangleShape_setOutlineColor(field[j+offsetActiveShape.y][i+offsetActiveShape.x], activeShape[j][i].oColor); - } - } - } - - /* Draw all field cells */ - for (int j=0;j