#ifndef TFUNCTIONS_H #define TFUNCTIONS_H /* Prototypes of functions*/ void tKeyCtrl(); void initFld(); void tTick(); void resetActiveShape(); void putShape(); int cellCollisionCheck(int dir); int wallCollisionCheck(); int cellRotCollisionCheck(); int wallRotCollisionCheck(); void rotateLeft(); void rotateRight(); void rotateShape(); int linesRmScore(); void scoreDisplay(); void colorizeFld(); void colorizeActiSh(); void drawFld(sfRenderWindow *window); void menuTick(); void colorizeRandom(); void gameover(); void genNextShape(); void copyShape(struct shapeSt *localSh); void drawNextShape(); void cleanupFld(); #endif