#include #include #include #include #include #include #include #include "functions.h" #include "tet_conf.h" //#define EXIT_FAILURE -1 //#define EXIT_SUCCESS 0 struct tCell { short a; // active/empty state of cell sfColor fColor, oColor; // fill and outline color of cell }; struct tCell activeShape[4][4], // 4x4 block of active crawling shape field_rAttr[20][10];// field cells attributess