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authorMichael Pavone <pavone@retrodev.com>2015-07-26 21:18:44 -0700
committerMichael Pavone <pavone@retrodev.com>2015-07-26 21:18:44 -0700
commit2faab92cd2ddf3840c3da8cf97d0534eaa3c1763 (patch)
treee4cde75b7450b6d711fc8d42450b9a2eaf4c4243 /build_release
parent04937cdd11daf4ecd98b80792a72a141c139ad15 (diff)
Finish OS X support in build_release script. Fix a name conflict in vgmplay on OS X. Call set_exe_str in vgmplay and stateview
Diffstat (limited to 'build_release')
-rwxr-xr-xbuild_release12
1 files changed, 10 insertions, 2 deletions
diff --git a/build_release b/build_release
index b4af9f5..ceef42c 100755
--- a/build_release
+++ b/build_release
@@ -31,7 +31,11 @@ if [ $OS = "Windows" ]; then
cmd="wine blastem.exe"
txt=".txt"
else
- binaries="dis zdis stateview vgmplay blastem termhelper lib"
+ if [ $OS = "Darwin" ]; then
+ binaries="dis zdis stateview vgmplay blastem termhelper Frameworks"
+ else
+ binaries="dis zdis stateview vgmplay blastem termhelper lib"
+ fi
cmd="./blastem"
txt=""
fi
@@ -51,7 +55,11 @@ cp -r $binaries shaders default.cfg rom.db "$dir"
for file in README COPYING CHANGELOG; do
cp "$file" "$dir"/"$file$txt"
done
-cp sdl/COPYING.txt "$dir"/SDL-LICENSE$txt
+if [ $OS = "Darwin" ]; then
+ cp SDL-LICENSE "$dir"
+else
+ cp sdl/COPYING.txt "$dir"/SDL-LICENSE$txt
+fi
cp glew/LICENSE.txt "$dir"/GLEW-LICENSE$txt
if [ $OS = "Windows" ]; then