Age | Commit message (Expand) | Author |
---|---|---|
2020-05-09 | Allow use of NPOT textures as a config option. Useful for some mobile GPUs | Michael Pavone |
2018-12-30 | Added support for GLES in addition to desktop GL | Mike Pavone |
2017-07-07 | Fix texture coordinate offsets in default shader so things look right with re... | Michael Pavone |
2017-06-17 | Minor simplification of default fragment shader | Michael Pavone |
2017-06-17 | Force texture y-coordinate to middle of line in default shader. Substantially... | Michael Pavone |
2017-06-17 | Slightly less broken default fragment shader. Looks much better with nearest ... | Michael Pavone |
2017-01-18 | Overscan is now configurable | Michael Pavone |
2013-10-28 | Move shader files to their own directory. Read shaders from /.config/blastem/... | Mike Pavone |