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+# See http://www.problemkaputt.de/gbatek-gba-cartridge-header.htm
+#
+# This blob is mostly borrowed from "Legend of Zelda - Minish Cap (U)" ROM.
+# sha1sum b4bd50e4131b027c334547b4524e2dbbd4227130 Legend of Zelda - Minish Cap (U) [!].gba
+# md5sum a104896da0047abe8bee2a6e3f4c7290 Legend of Zelda - Minish Cap (U) [!].gba
+ .globl start
+ .globl __rom_header
+ .section .rom_header
+__rom_header:
+ b start
+ .byte 0x24, 0xff, 0xae, 0x51
+ .byte 0x69, 0x9a, 0xa2, 0x21, 0x3d, 0x84, 0x82, 0x0a
+ .byte 0x84, 0xe4, 0x09, 0xad, 0x11, 0x24, 0x8b, 0x98
+ .byte 0xc0, 0x81, 0x7f, 0x21, 0xa3, 0x52, 0xbe, 0x19
+ .byte 0x93, 0x09, 0xce, 0x20, 0x10, 0x46, 0x4a, 0x4a
+ .byte 0xf8, 0x27, 0x31, 0xec, 0x58, 0xc7, 0xe8, 0x33
+ .byte 0x82, 0xe3, 0xce, 0xbf, 0x85, 0xf4, 0xdf, 0x94
+ .byte 0xce, 0x4b, 0x09, 0xc1, 0x94, 0x56, 0x8a, 0xc0
+ .byte 0x13, 0x72, 0xa7, 0xfc, 0x9f, 0x84, 0x4d, 0x73
+ .byte 0xa3, 0xca, 0x9a, 0x61, 0x58, 0x97, 0xa3, 0x27
+ .byte 0xfc, 0x03, 0x98, 0x76, 0x23, 0x1d, 0xc7, 0x61
+ .byte 0x03, 0x04, 0xae, 0x56, 0xbf, 0x38, 0x84, 0x00
+ .byte 0x40, 0xa7, 0x0e, 0xfd, 0xff, 0x52, 0xfe, 0x03
+ .byte 0x6f, 0x95, 0x30, 0xf1, 0x97, 0xfb, 0xc0, 0x85
+ .byte 0x60, 0xd6, 0x80, 0x25, 0xa9, 0x63, 0xbe, 0x03
+ .byte 0x01, 0x4e, 0x38, 0xe2, 0xf9, 0xa2, 0x34, 0xff
+ .byte 0xbb, 0x3e, 0x03, 0x44, 0x78, 0x00, 0x90, 0xcb
+ .byte 0x88, 0x11, 0x3a, 0x94, 0x65, 0xc0, 0x7c, 0x63
+ .byte 0x87, 0xf0, 0x3c, 0xaf, 0xd6, 0x25, 0xe4, 0x8b
+ .byte 0x38, 0x0a, 0xac, 0x72, 0x21, 0xd4, 0xf8, 0x07
+ .ascii "TEST ROM BZME"
+ .ascii "FF"
+ .byte 0x96, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+# checksum byte
+# chk=0:for i=0A0h to 0BCh:chk=chk-[i]:next:chk=(chk-19h) and 0FFh
+ .byte 0xc9
+ .byte 0x00, 0x00