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diff --git a/Readme.md b/Readme.md new file mode 100644 index 0000000..5f8e8b4 --- /dev/null +++ b/Readme.md @@ -0,0 +1,19 @@ +# UDP tinkering + +I want to build server and client for researching how I can do certain things +with UDP and what limits are. + +UDP related thoughts: + +- What packet loss looks like? +- What packet reordering looks like? Is it even a thing? +- Is packet loss really lower when traffic is paced uniformly instead of + sporadic bursts of messages? +- Does message length impact packet loss or packet reordering? +- Can UDP packet be corrupted? +- Can I make UDP hole punching work just off of a custom UDP server? + +And not UDP related, but rather related to my intended usage of UDP things: +- Implement some simulation synchronization by time based on ping roundtrip time + or something (how does NTP even work?). +- Implement file transferring. |