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authorOxore <oxore@protonmail.com>2018-07-03 15:35:10 +0300
committerOxore <oxore@protonmail.com>2018-07-03 15:35:10 +0300
commit45ebf081cbf623bc258d20f38b68ed6c334316d3 (patch)
tree0e3a8ccc07fc540d113c34444ea0645519c3bbc6 /README.md
parented8127a72e1a2d2703372d5b5dfa8d96703ec3bb (diff)
Update README.md according to changes
Check "Three next shapes". Remove silly "Main menu with beauties" entry. Declare shaders in "Look with sprites" entry. Change gameplay screenshot.
Diffstat (limited to 'README.md')
-rw-r--r--README.md9
1 files changed, 4 insertions, 5 deletions
diff --git a/README.md b/README.md
index 6ace971..d0cf87e 100644
--- a/README.md
+++ b/README.md
@@ -2,11 +2,11 @@
[![Build Status](https://travis-ci.org/Oxore/tetris-csfml.svg?branch=master)](https://travis-ci.org/Oxore/tetris-csfml)
![WTFPL](http://www.wtfpl.net/wp-content/uploads/2012/12/wtfpl-badge-2.png "WTFPL")
-This is unfinished tetris project written in pure C with CSFML library. It is under development.
+This is unfinished tetris project written in pure C with CSFML library. It is under development. Basically I am learning some techniques and patterns for C and trying to use them here.
![Main menu](https://i.imgur.com/kOKz2Qk.png "Main menu")
-![In game](https://i.imgur.com/14aWf49.png "In game")
+![In game](https://i.imgur.com/UmZGEOD.png "In game")
__Dependencies__
@@ -44,7 +44,6 @@ Look at the [repo releases](https://github.com/Oxore/tetris-csfml/releases)! Now
- Change key bindings
- Change colorscheme and define new
- Number of levels
-- Three next shapes
-- Main menu with beauties
-- Look with sprites
+- [x] Three next shapes
+- Look with sprites and shaders
- Interprocess communication interface for control from other process (I want to connect machine learning algorithm and make it play and learn)